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  1. #1
    Player YukikoKurosawa's Avatar
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    Dec 2021
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    Character
    Yukiko Kurosawa
    World
    Lamia
    Main Class
    Black Mage Lv 90

    Can you stop reusing models please?

    It seriously bothers me how virtually every model in EW is just a reskin of an old model. This becomes an even larger, bordering on if not outright immersion breaking, issue with the case of Blasphemies, who, save for 3 models, are just reskins of old mobs. While I get people were being transformed into manifestations of their fears and you could argue these people just so happened to have seen these creatures before and this was the basis for their trasnformations, we all know that's not the reason, that it was just lazy copypastes of old mobs.

    This continues for the whole expansion. We have a dungeon boss in Omega series being reused as a blapshemy model (the giant eye creatures), then as a mob which has it's own lore in Ultima Thule as a fate establishing their mysterious alien creatures from nobody-knows-where so please explain why this eldrich alien creature that does not even exist on our world is something some people afflicted by despair in the Final Days are being transformed into. This is just beyond lazy.

    We also have Allagan constructs (the owlbeasts or whatever they're called) being reused as a blasphemy model. Wtf.

    Then we have the Dead Ends, where we are entering memories of dead alien worlds and they are just filled with reskinned mobs. The second boss is just a reskinned Oppressor. Some are just outright copypasted from the game world as in the case of The Plenty where every mob is just straight out of our world coyppasted when it doesn't even make sense.

    Hell the latest dungeon reuses Susano's model for the last boss.

    My god. You are making more money than ever. When is the last time you actually made a new model? It's one thing to just reuse an old skeleton, its' another to copypaste existing mobs and not even recolor them when it breaks immersion. Like having a creature from our world just happen to exist in a far off alien world. There is no excuse for this. Make new models please and stop, you can afford to at this point.
    (55)

  2. #2
    Player
    Enkidoh's Avatar
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    Dec 2012
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    Ala Mhigo
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    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Welcome to game development, where existing models are often redressed or retextured to save time, money and client-side processing, the later especially crucial for an online game with many hundreds or even potentially thousands of models on screen at once - having every model unique slows things down as the computer has to 'draw' every one individually, where as reusing a common model means it just has to copy the model the required number of times and simply change the texture as required, saving a lot of processing time and power.

    Also the blasphemy models are actually more or less the same ones we saw earlier in ShB (aka Amaurot) which makes perfect sense lore wise. They do add unique models, but even from the beginning a number of enemies were actually designs from other FF games as fanservice, so that's another reason for 'recycled' models (the trash mobs in the second world visited in the Dead Ends for instance, are actually retextured enemies from FFXIII).

    As for gear appearence recycling, again, this is normal, the same basic model will often be used by multiple pieces of gear with differeing textures (in FFXI this was particularly common), and has been the way since... 1.0, so again there is the way things are actually done. Yes it's nice to see new designs, but they're always going to reuse similiar designs for gear with new names and textures as time goes on out of pragmatism.
    (35)
    Last edited by Enkidoh; 06-12-2022 at 02:04 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #3
    Player YukikoKurosawa's Avatar
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    Dec 2021
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    Yukiko Kurosawa
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    Lamia
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    Black Mage Lv 90
    Quote Originally Posted by Enkidoh View Post
    Welcome to game development, where existing models are often redressed or retextured to save time, money and client-side processing, the later especially crucial for an online game with many hundreds or even potentially thousands of models on screen at once - having every model unique slows things down as the computer has to 'draw' every one individually, where as reusing a common model means it just has to copy the model the required number of times and simply change the texture as required, saving a lot of processing time and power.

    Also the blasphemy models are actually more or less the same ones we saw earlier in ShB (aka Amaurot) which makes perfect sense lore wise. They do add unique models, but even from the beginning a number of enemies were actually designs from other FF games as fanservice, so that's another reason for 'recycled' models (the trash mobs in the second world visited in the Dead Ends for instance, are actually retextured enemies from FFXIII).

    As for gear appearence recycling, again, this is normal, the same basic model will often be used by multiple pieces of gear with differeing textures (in FFXI this was particularly common), and has been the way since... 1.0, so again there is the way things are actually done. Yes it's nice to see new designs, but they're always going to reuse similiar designs for gear with new names and textures as time goes on out of pragmatism.
    None of this is an excuse.

    They're reasons. But not excuses.
    (13)

  4. #4
    Player
    Saimeren's Avatar
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    Sep 2021
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    Saimeren Stons
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    Brynhildr
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    Summoner Lv 90
    Quote Originally Posted by YukikoKurosawa View Post
    None of this is an excuse.

    They're reasons. But not excuses.
    Sounds like you just like complaining for complainings sake. Show me an MMO that doesn't reuse models.
    (31)
    Adorable creatures with unacceptable features!

  5. #5
    Player YukikoKurosawa's Avatar
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    Yukiko Kurosawa
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    Lamia
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    Black Mage Lv 90
    Quote Originally Posted by Saimeren View Post
    Sounds like you just like complaining for complainings sake. Show me an MMO that doesn't reuse models.
    Not an argument
    (14)

  6. #6
    Player
    Larirawiel's Avatar
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    Feb 2019
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    Aldrassil
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    2,498
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by YukikoKurosawa View Post
    None of this is an excuse.

    They're reasons. But not excuses.
    You are right. But it is what it is. Reusing lowers the development costs. That is the reason why they do it.

    Cheers
    (9)

  7. #7
    Player
    MistakeNot's Avatar
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    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by YukikoKurosawa View Post
    None of this is an excuse.

    They're reasons. But not excuses.
    Reasons are even better than excuses.
    No excuses are needed in this case.
    (9)

  8. #8
    Player
    Kolsykol's Avatar
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    Jul 2015
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    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by YukikoKurosawa View Post
    None of this is an excuse.

    They're reasons. But not excuses.
    They're a reality of game development.

    I often see people flip the hell out when it's revealed that game devs for a game have re-used the skeleton for a model too.
    This is why most game devs won't take non-devs opinions and views seriously on this, if you think this is a problem and somehow a new thing or in any way says anything about the FFXIV devs then you clearly don't know a single thing and have absolutely no insight about game development.

    The gear appearance imo I can kinda understand a little, but it's not much of it we're talking about a handful.

    Quote Originally Posted by Saimeren View Post
    Sounds like you just like complaining for complainings sake. Show me an MMO that doesn't reuse models.
    This person has like over 50 threads that are ALL negative and have only been posting since Dec last year.
    That should tell you something lol.
    (17)

  9. 06-12-2022 02:37 PM
    Reason
    Bah, its a silly question I cant expect a real answer to.

  10. #10
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    7,259
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    All games do it. SE does it very well. There are so many enemies that have been reskinned over the years that it never occurred to me were reskins but after years I started thinking about them and noticed they were reskins or smaller versions of bosses I'd fought.

    For some examples we can take the hunt Udumbara, which until I did Void Ark again after a long time didn't even occur to me it was a reskin, or Bird of Paradise and Bi-Fangs which didn't occur to me were reskins of Phoenix considering how most people just do that one time unsynced. It didn't occur to me where The Pale Rider came from until I got a certain ARR dungeon. They are all very good reskins and there are a lot of other examples.
    (11)
    Last edited by Jeeqbit; 06-12-2022 at 02:48 PM.
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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