Quote Originally Posted by Liam_Harper View Post
[snip]
I think that it is being designed (unfortunately) for people who are afraid of healing. That is honestly me. I'm afraid of Tanking/Healing but healing is so simple that I overcame it fairly easily. The lack of a skill ceiling is a huge problem though. Now that I'm "over" my fear, I really don't have much room to improve. Obviously, there are ABSOLUTELY things that I can do better, but I don't have this long runway of improvements to look forward to, I can't really sit down and say "I'm going to work on my DPS to see if I can do better with my rotation." They have created something that has a huge buffer of failure to attempt to remove the possibility of it at all.

I think that the ideal was to help get more people into healing to fix relative role population imbalances to speed up queues. Unfortunately, I feel like it has caused us to lose as many healers as was gained by pulling in us people who don't really enjoy healing. Also, the people who do actually enjoy healing in MMOs are saying "WTH is this?"