Quote Originally Posted by Colt47 View Post
Honestly, Dark does have enough defense cooldowns, the problem with them is that they got too many abilities. If someone removed the entire Delirium phase from them than the defense cooldowns fit perfectly and it would give the DRK player a better shot at deploying mitigation when needed.
I wouldn't say Delirium is the issue since it just replaces a 1-2-3 with 4-4-4, the problem is DRK has so many oGCDs packed into a small time period that if you need to mitigate anything there aren't many weave slots available. On top of that the most effective mitigation is hitting 3 different buttons as opposed to 2 like the other tanks (Shadow Wall/Rampart/Dark Mind + Oblation + TBN) which just compounds the issue. Ideally they'd figure out a way to spread DRK's abilities out more, and they could also remove potency from our gapclosers and free up two slots easily.