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  1. #1
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    I don't really see it as a huge issue. More than half of your points will (or should) be coming from kills. It's unlikely that a single node, capped by a single paladin, will determine the outcome of a game. It's dumb and annoying and will hopefully get fixed, but it's not like it's gamebreaking.
    (2)

  2. #2
    Player
    Mandudez's Avatar
    Join Date
    Oct 2013
    Posts
    303
    Character
    Man Dudez
    World
    Exodus
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Gserpent View Post
    I don't really see it as a huge issue. More than half of your points will (or should) be coming from kills. It's unlikely that a single node, capped by a single paladin, will determine the outcome of a game. It's dumb and annoying and will hopefully get fixed, but it's not like it's gamebreaking.
    Legit just had a match lost from this exploit. We had a small lead near the end and gained the most points from kills but lost a mid yellow node to the PLD exploit and lost by less than 100 points. I've had other matches where 2-3 PLD's spent the entire match running from node to node taking 3+ per match.
    (21)

  3. #3
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Gserpent View Post
    I don't really see it as a huge issue. More than half of your points will (or should) be coming from kills. It's unlikely that a single node, capped by a single paladin, will determine the outcome of a game. It's dumb and annoying and will hopefully get fixed, but it's not like it's gamebreaking.
    Not true. I just had a game where yellow sauntered around and gathered up every A and S rank node with literally no problem whatsoever. Something needs to change.
    (8)

  4. #4
    Player
    Akula_Rose's Avatar
    Join Date
    Aug 2022
    Posts
    2
    Character
    Akula Rose
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gserpent View Post
    I don't really see it as a huge issue. More than half of your points will (or should) be coming from kills. It's unlikely that a single node, capped by a single paladin, will determine the outcome of a game. It's dumb and annoying and will hopefully get fixed, but it's not like it's gamebreaking.
    It is very gamebreaking. Every S rank on my last map was captured by the same team, using that exploit every time. They went from last to walking into every mid cap and grabbing it while all 3 teams were on top of it. I honestly hope they get banned, but we both know personal responsibility for your actions is not something gamer's like.
    (9)

  5. #5
    Player
    AshaStardust's Avatar
    Join Date
    Dec 2021
    Posts
    23
    Character
    Asha Stardust
    World
    Balmung
    Main Class
    Archer Lv 90
    Quote Originally Posted by Gserpent View Post
    I don\\'t really see it as a huge issue. More than half of your points will (or should) be coming from kills. It\\'s unlikely that a single node, capped by a single paladin, will determine the outcome of a game. It\\'s dumb and annoying and will hopefully get fixed, but it\\'s not like it\\'s gamebreaking.
    But what about 7 nodes including all S ranks and most A’s being capped by the same Paladin duo just covering the capper? That definitely seems like a game breaker type situation to me. I don’t believe that qualifies as “working as intended” and a simple fix of “interacting with objects or mounting will cause cover to be broken” is a huge, world shaking change
    (1)