How to tell me you haven't played dark souls without telling me you haven't played dark souls.
I don't rly agree about the Dark Souls example, a lot of the strongest weapons you can get fairly early on and boss weapons are usually either meh or just suck real bad.
A handful of weapons tend to be rly OP and most of everything is kinda just meh.
There were so many cool weapons in DS3 I wanted to use that just sucked really bad...
Wat.
Are you talking about NG+ because NG+ is horribly balanced in Souls games and way too easy.
The only new stuff in NG+ really are stuff like +1 etc rings and talismans.
Armor has been downplayed since DS1 too, it doesn't make much of a difference at all anymore.
I don't get what you're confused about. When I said the game "ends", I'm talking about after you're "done" with the game, and did everything there is to do. I used Dark Souls as an example, but every single-player game is like this.
Since you're STILL having trouble understanding, how about hitless runs of Dark Souls? There's no gear or rewards for that either. Yet it's something a lot of people try doing. Some of them might just be going for recognition, but I'm pretty sure most of them do it because of the challenge.
Those are the same types of people that enjoy doing Savage.
I'm not confused? You're just spewing utter manure out of your face.I don't get what you're confused about. When I said the game "ends", I'm talking about after you're "done" with the game, and did everything there is to do. I used Dark Souls as an example, but every single-player game is like this.
Since you're STILL having trouble understanding, how about hitless runs of Dark Souls? There's no gear or rewards for that either. Yet it's something a lot of people try doing. Some of them might just be going for recognition, but I'm pretty sure most of them do it because of the challenge.
Those are the same types of people that enjoy doing Savage.
Covenants, differing endings, invasions, blue phantoms, later on purple phantoms, build variety, etc. These are all things that contribute to Dark Souls replayability while none of that exists here. There's continued gameplay while nothing exists after the end-game here. You're conflating the point of an entire game with the nothing that exists in an MMO. Live service games do not, and should not, follow the same rules as their smaller counterparts. That simple.
Learn to keep your hands off the keyboard when you consider touching something you know nothing about.
What's the point of any of that then?
Could it be fuuuuuuunnnn?
Build variety in Souls games tho, lel.
I think a more accurate way of saying is it intentionally gimping yourself for the lulz.
Souls games generally have a handful of OP stuff.
FFXIV doesn't have '' replayability '' because it's a MMO, it has ongoing content.
There's nothing stopping you from doing PvP, PoTD, Eureka or Bozja, hanging out with friends, doing fate farms for glam etc, farming Extremes for mounts ( including old Savage and Extreme content too ), leveling new Jobs and experiencing the story content maybe NG+ if you skipped it before, Relic farm, professions etc etc.
You can have a social life while playing FFXIV too, FFXIV is very respectful of your time.
Savage really isn't that impossible to clear either even through PF in a reasonable time.
And getting reclears doesn't rly take long most of the time, I usually do it in one sitting.
I'd also like to remind you that Warhammer Online died, FFXIV has increased in players with every new expansion.
So I think FFXIV is doing something right and that there's certainly quite a lot of people who disagree with you.
Imho I actually think Glam is the most interesting reward.
Last edited by Kolsykol; 06-04-2022 at 04:17 AM.
What's funny is that FFXIV actually has a bunch of jobs that can count as "replayability".
Actually, now that I think of it, the main reason why I feel like playing other jobs in FFXIV is so I can try clearing Savage with them. Kind of ironic. lol
Yeah in FFXIV I feel pretty free to play whatever I want without many downsides.
I play new Jobs in Savage too to learn and have fun, recently I've done a lot of tanking and it's a very new experience.
If you don't care for Savage or Ultimates then I wouldn't worry about gear rly, just do what you want and feel like in the game.Raiding is fun, but the time you need to put on the game for learning and trying, and the weeks you need to way to at least buy a piece of piece is just ridiculous. It looks like they intentionaly put the 1 week clear only for people to continue paying for their sub, and it's a poor way od implementing endgame.
Gear doesn't rly matter outside of that.
FFXIV have increase player because 1/ it's a free trial for like 100hours and more and 2/ people come on expansion, farm it for 3-4 weeks, and then leave for month to wait for the next expansion. Lots of people does that.
You can have a social life while playing FFXIV too, FFXIV is very respectful of your time.
Savage really isn't that impossible to clear either even through PF in a reasonable time.
And getting reclears doesn't rly take long most of the time, I usually do it in one sitting.
I'd also like to remind you that Warhammer Online died, FFXIV has increased in players with every new expansion.
So I think FFXIV is doing something right and that there's certainly quite a lot of people who disagree with you.
Imho I actually think Glam is the most interesting reward.
In warhammer online, you always had something to do in endgame and you never ran out of endgame content like in here. There were countless of hours to do in endgame, without any expansion. But there were no glam, so i guess nowaday people play MMO for glam![]()
There were no progs left to answer.




That's funny. I have little interest in glam, yet I have a monster list of content still to do even though I've completed the MSQ. Crafting, gathering, achievement hunting, getting the last Role quest, sightseeing log entries from ARR that I never did. There's countless hours to do HERE in endgame. Perhaps you might not be interested in it. But to act as if it doesn't exist seems very disingenuous.FFXIV have increase player because 1/ it's a free trial for like 100hours and more and 2/ people come on expansion, farm it for 3-4 weeks, and then leave for month to wait for the next expansion. Lots of people does that.
In warhammer online, you always had something to do in endgame and you never ran out of endgame content like in here. There were countless of hours to do in endgame, without any expansion. But there were no glam, so i guess nowaday people play MMO for glam
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




