When Duty Support became a thing I rolled a new alt to experience the revised 1-50 leveling experience solo. Out of the 20 runs to 50 I've done as a DPS that had to have been one of the smoothest. Any time I needed a dungeon for the story I had an instant party with a reasonably competent tank and healer. No 20 minute queue. No begging friends to queue with me. No complaints or passive aggressive responses. While it was a lonely experience it was great for story immersion.
Note that I didn't include the DPS when I said "reasonably competent". Oh sure they tended to not stand in bad but that's where it ends. I tried running as a healer and a tank and had to provide 75% of the DPS. The healing experience was compounded by the fact that the tank was apparently made out of paper.
I am over the moon with the decision that Duty Support members haven't been inflicted with that awful leveling system that plague the Trusts. I tried but I just cannot stand chain running the same instance over and over. Despite that being nerfed a few times I just cannot motivate myself to do it. That limited Trusts usefulness to the unlock run during the story. I would have loved to use them while leveling some of my off roles during ShB and didn't want to deal with randoms.
Trusts and DS desperately needs the Engage command from squadrons. It's incredibly stupid that I need to inch forward enough to clue in the tank that they need to start the fight or even start it myself.
I absolutely disagree with the decision to lobotomize DS/Trust dps. This system is designed for new players that are interested in the story but not interested in the grouping aspect. How many people have picked a class/job without an understanding what the trinity roles are? Those people are going to have a very poor experience IMO.
That bad NPC dps and the struggles with getting the tank to pull is just going to teach some very bad habits.


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