Then I would truly prefer that the story had ended there, or completely changed in its focus, than continued on as this horrifying nightmare of a broken world. It's okay for things to end, if it means remaining true to the themes and prior material of the story. It would have done it credit, in my opinion, for a game to acknowledge that. It could have been followed on by an FFXIV 2: After Story sort of thing if the devs had wanted: a new and more modern MMO without the limitations with which this one is stuck, a technical metaphor for the expanded possibilities available in a whole world.

But if not, that's fine too. This just feels like an absolute betrayal of principles and themes that have been around since the very beginning.

'To give up on those one might conceivably save is not wisdom--it is indolence.' And I believe with my whole heart that there was a way for the Ancients to be saved, and in not doing so the story has abandoned the idea to which it has clung so tightly, even in this very expansion.

(Post has been edited to correct some typographical errors.)