Quote Originally Posted by xAFROx View Post
Its a step towards looking more like classic SMN, but only that. A step. EW smn is the bones from which the job will have structure later. At least, that was the interpretation I got from playing the job.
The biggest problem is that it's not a new job. It's a job running for 10 years, albeit with its problems, but a job being constructed over all this time, with a playerbase that engaged into that job. Now they just exchange a 'full body' job with just the 'bones' of a new job for over two years? What the hell they are thinking?
I'm not against changes but to put a pretty much prototype job, devoid of core mechanics, in place of a job that's been here for 10 years and decidedly ignoring there was a playerbase for that old style... i can't see this in good light no matter how many people defend these changes claiming it's more in line with how SMN should be. There was definitely more ways to achieve this without having to completely kill a job that a lot of people used to play.