Quote Originally Posted by Sazuzaki View Post
What are you hoping for? Are you hyped? Do you think you'll be disappointed?
Hope: A high range of progressing difficulty across composition- and member-count-scaled remasters of past dungeons that add unique affordances as metrics for success. Trial of Wind, for instance, might be a speedrun, that adds a few additional mob types, and offers unique tools to that purpose. Trial of Fire might offer accumulating offensive buffs that can make any deaths very punishing for the last boss, but also give some extra tools (Duty Action I/II) by which to keep alive or keep uptime. Etc., etc.

Hyped: No.

Why: Because I think I'll be disappointed, even if I lowered my expectation to just the dungeons being rereleased as is with very basic enemy damage and HP scalars for when entering undermanned.