Results -9 to 0 of 4812

Threaded View

  1. #11
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Archwizard View Post
    Sure, but it is the movie critic's job to clearly illustrate why they don't like a scene or what specifically they don't like about it. For instance, "this is a weird divet in a character's arc and not at all where the story was leading," or "the scene is hard to follow along because X and Y are happening all at once, W has no impact on the rest of the plot and Z is a plot hole," or "So-and-so didn't emote and had weird line readings, and it dragged down the whole scene." They may even suggest what they expected from a characterization, or what plot elements to trim or emphasize earlier, or say "Show us more of X in the sequel."

    Constructive feedback should be actionable, not just critical. Otherwise, as Lyth has made the point before, the devs can't know what you object to and just hear "rip everything out root and stem."
    That's not the same thing as explaining exactly how, say, the script should be rewritten. You can simply say "the character's motivation for doing X was not established" and it's a perfectly good criticism, the critic doesn't then need to write the character's backstory. "Darkside is a completely pointless system that the player doesn't engage with" is valid without coming up with a whole new system. If the dev's hands need to be held to that degree on how to "interpret" criticism, this game is dying.
    (0)
    Last edited by ThorneDynasty; 05-29-2022 at 04:49 AM.