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  1. #1
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    It did mess with my memory but I'm getting used to it. Can weave in other things to try to make up for the damage loss.

    Still, Kaiten could be reworked into an OGCD self-damage increasing stack with 120 sec cooldown. Four stacks, can be used on any weaponskill until the stacks deplete, but skilled players can line it up with quadruple midare or something more efficient.
    (0)

  2. #2
    Player
    Reese_Clairdale's Avatar
    Join Date
    Apr 2022
    Posts
    58
    Character
    Reese Clairdale
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Tracewood View Post
    Kaiten could be reworked into an OGCD self-damage increasing stack with 120 sec cooldown. Four stacks, can be used on any weaponskill until the stacks deplete, but skilled players can line it up with quadruple midare or something more efficient.
    This is just a more awkward version of Bunshin which already started off awkward and went through several iterations to arrive where it is now. We need a reversion to 6.08 SAM posthaste before any further "reworks" butcher the job beyond recognition.
    (8)

  3. #3
    Player
    darkdyllon's Avatar
    Join Date
    May 2017
    Posts
    70
    Character
    Darkdyllon Scarab
    World
    Cerberus
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Reese_Clairdale View Post
    This is just a more awkward version of Bunshin which already started off awkward and went through several iterations to arrive where it is now. We need a reversion to 6.08 SAM posthaste before any further "reworks" butcher the job beyond recognition.
    it's actually scary to think that your job can be butchered quite easily and not hear anything from it for 4 months.
    it's also scary that if it's an hole they dug themselves they're more than willing to sacrifice the player experience so that their job can be slightly easier.

    my opinion is that they should've waited with Kaitens removal till 7.0 (honestly any major rework apart from machinist, since that job is just in a bad spot)
    get everything in the back end ready for 7.0, kaiten removal but a rework to make sure this doesn't happen and then when 7.0 announcements happen they can show off the changes and it will actually be cool unlike what happened with Endwalker.
    where it just felt like they were upgrading existing moves and not really adding anything new to the mix.

    like with the Dark Knight portion where it was obvious how little actually got changed, same for Scholar.
    if they pool all these reworks into 7.0, then they got around a month before the 1st savage tier to get some fine tuning done and the media tour will then serve as an play test for the new system.

    but instead they're slowly rolling these unfinished changes to the public and then act surprised when the backlash is massive.
    like when Kaitens removal was announced the twitch chat DEMANDED the person in charge to explain why, which Yoshi just responded with "i gave the final OK to these changes" ... that's fine and all, but why was this even concidered?
    (11)

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