Quote Originally Posted by MagiusNecros View Post
Ideally if as a Tank you have shit defenses and no sustain your damage has to be strong. GNB has comparable DPS to DRK and amazing defenses in addition to not blowing a DPS resource on a defensive.

But since PvE is designed around having classes as balanced and homogenized as possible you run into a very big problem.

Living Dead has potential to be an amazing sustain option but is only active during the WD phase and gets shut off after you top yourself off or with healer assistance. Beyond that you only have Souleater. Abyssal Drain is locked to a 60 CD and shared with C&S so restrictive. PLD/GNB/WAR all have amazing sustain and defenses. Especially WAR.

DRK at some point will need it's defensives re-evaluated. Especially with how limited Dark Mind is as a whole. And the skill acquisition of certain skills such as Dark Missionary.

It's very clear that the devs are very reliant on TBN but has aged poorly due to the TBN competitors from other Tanks.
but drk outside of opener burst phase, have a very simple rotation, dark art is up pretty much all the time, and theres no restriction to use ogcd right away while gnb has to do their gnashing fang every 30second and every single continuation after each gcd, now with burst strike... if u saying aurora and hoc healing are too strong, how strong, aurora proc about 6-7 times over 18seconds for what, 3k heal each, hoc proc for about 20k and p4s aa deals about 16k per hit, p3s hit about 12-16k per hit... the devs ain't balancing the jobs based on some 4man dungeon runs... even war seem busted in dungeon because of multiple hits healing from bloodwheeting.. mean nothing in high end content,