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  1. #631
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Yes, every job should be designed around being able to complete the hardest content. This is a no-brainer.
    (2)

  2. #632
    Player
    RayneBoemir's Avatar
    Join Date
    Jul 2014
    Posts
    316
    Character
    Rhotitar Bhaldeyrasyn
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    I leveled my BRD first and it was kind of silly seeing a WAR solo a boss not that I mind I suppose, but it can make the healer seem a bit pointless sometimes if they can just heal themselves.

    I think they should add more damage abilities to healers to compensate. If tank dps is more involved I don’t see why healers cannot have the same thing.
    (2)

  3. #633
    Player
    AprilHanabira's Avatar
    Join Date
    Apr 2022
    Posts
    7
    Character
    April August
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    how about we remove feint, bloodbath, second wind? dps shouldn't have any kind of healing or the ability to mitigate
    (4)

  4. #634
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    They can have it, it's fine. It's a bit of support for the group (feint reduces damage taken by everyone after all) and for solo duties and fates, having some healing is needed.
    (7)

  5. #635
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    401
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AprilHanabira View Post
    how about we remove feint, bloodbath, second wind? dps shouldn't have any kind of healing or the ability to mitigate
    In my opinion the only DPS who should have party healing, resurrection or mitigation abilities are the "ranged supports" like Dancer and Bard.
    (1)
    Last edited by NightHour; 05-07-2022 at 04:39 PM.

  6. #636
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by NightHour View Post
    In my opinion the only DPS who should have party healing, resurrection or mitigation abilities are the "ranged supports" like Dancer and Bard.
    Psst. Red Mage had those before Dancer and Bard even existed. So did Paladin, for that matter.
    (1)

  7. #637
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Tbh I'd rather just see higher outgoing damage, I joke about how you don't need a Healer for bosses but the truth is that you don't need a Tank either in most cases.
    Eithr or is usually enough.
    (0)

  8. #638
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    I absolutely aggree that DRK in particular has way too much self healing. Thankfully it is only during the 2nd phase of its invulnerability, after that it doesn't have anything anymore !
    (2)

  9. #639
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Absimiliard View Post
    Psst. Red Mage had those before Dancer and Bard even existed. So did Paladin, for that matter.
    Psst, Red Mage did not exist before Bard or Paladin in this game. Bard and Paladin, existed far before Square Soft every thunk of Red Mage as a option in the original FF. Go play DnD.
    (1)

  10. 05-07-2022 04:35 PM

  11. #640
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    Psst, Red Mage did not exist before Bard or Paladin in this game. Bard and Paladin, existed far before Square Soft every thunk of Red Mage as a option in the original FF. Go play DnD.
    Yeah, because referencing Final Fantasy jobs in relation to a Final Fantasy game definitely means someone is referencing D&D. You're pretty obviously being intentionally obtuse to give yourself a leg to stand on. Nice try.

    And uh, protip: Bards and Paladins in D&D 1e and 2e (note: 3e/3.5e didn't exist yet) performed completely differently to what we have in modern iterations of WotC's games, up to and including rather noticeably lacking in terms of healing, utility, and the ability to resurrect others. Final Fantasy 1 in fact came out over a decade before D&D 3e, which is the edition in which both Bards and Paladins gained their modern identities insofar as D&D is concerned.

    Furthermore, it does not matter that Red Mage did not exist before Bard and Paladin in FFXIV. What matters is job identity, which SE has clearly shown a desire to preserve. As such, Red Mage must retain its extreme utility, elsewise it will indeed lose that identity.
    (5)
    Last edited by Absimiliard; 05-08-2022 at 11:24 PM.

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