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  1. #1
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    879
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Cpt_Jack_Irons View Post
    if not playing at peak hours ive had some times where queuing took multiple minutes and smaller lobbies would make queue times much more faster, also the ganking comment was more in regards to the 1v1v1 team set up and id much prefer a 1v1 team set up
    A 1v1 team would kill this specific format. Frontlines maps are too rng in essence to have that.
    Smaller teams would feel bad too, some maps are just too big, and the likelihood of being matched with complete noobs or at the opposite very good players would skew the game mode too much. With bigger numbers everything is smoothed out, and even then you still have some terribly one sided matches.

    They need to come up with an in between, and/or rework Rival Wings, which I think they're doing.
    (1)

  2. #2
    Player
    Cpt_Jack_Irons's Avatar
    Join Date
    Apr 2022
    Location
    Ul'dah
    Posts
    40
    Character
    Amelia Barret
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Teno View Post
    A 1v1 team would kill this specific format. Frontlines maps are too rng in essence to have that.
    Smaller teams would feel bad too, some maps are just too big, and the likelihood of being matched with complete noobs or at the opposite very good players would skew the game mode too much. With bigger numbers everything is smoothed out, and even then you still have some terribly one sided matches.

    They need to come up with an in between, and/or rework Rival Wings, which I think they're doing.
    id much prefer a 1v1 between two big teams than the custerf*ck that is current frontline unless that's what rival wings basically is as i have not tried rival wings and the gamemode is currently unavailable to play so i could not test it even if i wanted to
    (0)