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  1. #51
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    I win about 5% above the rate I am supposed to in FL over 240+ games. I am convinced one person does matter.

    That said, FL should probably not be taken seriously and is in fact a nightmarish mess of balance problems caused by the insane numbers of players on the map. Treat it like the causal mode it is and just have some fun with it.
    (1)
    Quote Originally Posted by MoroMurasaki View Post
    Advantage is fair if you're willing to do something that most others aren't.

  2. #52
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    871
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Prrringles View Post
    Shaping the outcome by yourself is near impossible with 71 other players running around. You "might" have an impact IF you play the right job on the right map. I don't like to play smn or sch just because they are broken in Frontline so I won't. I play whatever I think is fun and that should be enough (if SE thought this mode and job balance through). If you have to play the "meta flavour of the month" to win, something is clearly wrong.



    What if 20 people in your team have no clue what's happening? Most people just play Frontline to finish their daily roulette and don't care if they win or lose. I can play as sweaty as want but I will still lose when the majority of the team doesn't care. I have many friends who are experienced in pvp and all of them have different results. Even if we queue with 4 and go full sweaty we still feel the outcome is mostly rng. Not rewarding at all. That's why (amongst other concerns already voiced by others) I call this a trash mode. Imagine needing 200 wins to get a mount from a mode where you have virtually no control over the outcome.
    A buffed BH5 dragoon kills 10 lightly damaged players. GG you just won a teamfight and probably gave your team a few BH points on top so they can snowball too. YES you can shape the outcome by yourself. And that's not an IF, that's skill level and knowledge of the mode.

    If you play whatever is fun and are enjoying it it's perfectly fine, I do too, but I don't go say the mode is garbage if I lose when I know I contributed less on red mage, and the enemy team has 5 summoners, 4 white mages, 3 scholars and 4 dragoons. Frontlines has never been balanced (especially with battle high) but at the very least with this version you yourself can have a greater impact than before.
    Before that, it used to be about playing white mage, pulling buses of 10 players to tank and heal through around the map/pillars. It's actually still very much possible to pull buses away from objectives, but you just have to be reactive with your sprint and dodge CCs accordingly. Otherwise one single person had a much harder time to stand out.

    Also if 20 people have no clue what's happening, chances are just as high that the same is true for the opponent, so this evens out. The same for nodes spawns, rng is rng for everyone. That's also why there are 3 teams. And if your 4-man premade can't make an impact, well... What I said. Even double summoner is absolutely devastating with a coordinated LB, especially on the 2 maps I mentioned. The real problem is that you're not enjoying the mode, which makes it harder to improve at it.
    (3)
    Last edited by Teno; 05-04-2022 at 07:36 PM.

  3. #53
    Player
    Saucy_Jack's Avatar
    Join Date
    May 2022
    Posts
    47
    Character
    Lucian Morningstar
    World
    Exodus
    Main Class
    Paladin Lv 90
    Guys, frontlines being a clown fiesta and players who know what they’re doing having noticeable influence over a match aren’t mutually exclusive things.

    Yes battle highs, pings, lbs, etc… can sway a match, let’s not act like those things aren’t all in the game for individual players to have an influence. Small groups of premades determine matches all the time.

    But let’s also not go around pretending like it’s not a clown fiesta when single players influencing the match is only a thing due to 80% of players in frontlines being clowns to begin with. The balance is an absolute mess, and chain cc is insanely obnoxious with that many players. The only reason that indefinite CC locks outside of purify aren’t a thing is because most players aren’t pressing buttons.
    (1)
    Last edited by Saucy_Jack; 05-05-2022 at 12:47 AM.

  4. #54
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    871
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    I very much look forward to a CC nerf, probably the biggest detriment to PvP at the moment.
    (1)

  5. #55
    Player
    Prrringles's Avatar
    Join Date
    Sep 2013
    Posts
    143
    Character
    Prrringles Purrrfect
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Teno View Post
    A buffed BH5 dragoon kills 10 lightly damaged players. GG you just won a teamfight and probably gave your team a few BH points on top so they can snowball too. YES you can shape the outcome by yourself. And that's not an IF, that's skill level and knowledge of the mode.

    If you play whatever is fun and are enjoying it it's perfectly fine, I do too, but I don't go say the mode is garbage if I lose when I know I contributed less on red mage, and the enemy team has 5 summoners, 4 white mages, 3 scholars and 4 dragoons. Frontlines has never been balanced (especially with battle high) but at the very least with this version you yourself can have a greater impact than before.
    Before that, it used to be about playing white mage, pulling buses of 10 players to tank and heal through around the map/pillars. It's actually still very much possible to pull buses away from objectives, but you just have to be reactive with your sprint and dodge CCs accordingly. Otherwise one single person had a much harder time to stand out.

    Also if 20 people have no clue what's happening, chances are just as high that the same is true for the opponent, so this evens out. The same for nodes spawns, rng is rng for everyone. That's also why there are 3 teams. And if your 4-man premade can't make an impact, well... What I said. Even double summoner is absolutely devastating with a coordinated LB, especially on the 2 maps I mentioned. The real problem is that you're not enjoying the mode, which makes it harder to improve at it.
    I "mostly" agree with what you say but rng always favours one side. I'ts not so much about me personally failing at this mode. Me (and my friends) know how FL works. We can queue as 4 sch and pretty much slap. That's also my point. This mode is just crap because there is zero balance. Some jobs are totally broken in FL while others are completely useless. It's not fun. Same could be said about CC but people tend to care less because games are shorter. The fact that there are also no deminishing returns on stuns/silence/slows is also something that makes pvp in this game frustrating. In this state I just hate playing it but SE decided to give it 7 mounts. That's the only reason I play FL.
    (2)

  6. #56
    Player
    Sidamel's Avatar
    Join Date
    Apr 2022
    Posts
    58
    Character
    Sidamel Wyndfyre
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Because currently they only balance for CC. Frontlines were by far better before the rework, not saying they were perfect but playable.
    (4)

  7. #57
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,084
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Quote Originally Posted by Cpt_Jack_Irons View Post
    smaller team sizes are needed but i would either go for having 4 teams instead because with 3 teams at least one of the teams always gets pincered
    by 3 i think se if trying to hint that maaybe 2nd/3rd points holder should gang on the 1st points holder.
    works worse than ever atm.
    (0)

  8. #58
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    871
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Despite the blatant imbalance and obnoxious CCs, I enjoy FL much more simply because there are so many possibilities now, and you can even play around your team comp. Yes there are less skilled players, but after a few games even an average summoner will know to LB on big nodes.

    See a few big aoe jobs on your team but no tank ? Go Drk and group them all up, your mates will thank you (no they won't) for the sweet BH stacks.
    Conversely, snow map with outer nodes and everyone mid ? Go red mage for the super good small scale kit because you can be sure it will be small skirmishes since few people tend to go there.
    The list goes on and I find myself playing FL more than anything for the sheer variety of possibilities.
    (0)

  9. #59
    Player
    LowIQ's Avatar
    Join Date
    Apr 2022
    Posts
    43
    Character
    Kaby Lake
    World
    Ragnarok
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Teno View Post
    I find myself playing FL more than anything for the sheer variety of possibilities.
    Pretty sure you could do the same thing before the revamp too. And you didn't have to battle against constant cc and random deaths because someone two screens away decided to click you.
    We probably had even more possibilities back then since we actually had different roles instead of everyone being an LB bot dps.
    (2)

  10. #60
    Player
    Cesarion's Avatar
    Join Date
    May 2021
    Posts
    37
    Character
    Vris Lucion
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LowIQ View Post
    It's exactly how it's supposed to be.
    It's a casual mode with a lot of randomness by design. It's a three-way battle with random teams, it's obviously not meant to be taken in an ultraserious tryhard way.
    Just have fun hitting people and not feeding too much. You will get your wins / achievements / mounts eventually.

    At least that's how it was before they revamped the pvp...
    Its not supposed to be taken seriously, so lets lock 100 win achievment mounts and glams behind it or else they will forget we are japanese devs
    (2)

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