Page 114 of 152 FirstFirst ... 14 64 104 112 113 114 115 116 124 ... LastLast
Results 1,131 to 1,140 of 1511
  1. #1131
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,763
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by KikiTia View Post
    As someone who has been healing almost entirely since... late Stormblood? I'd say that at this point it's less about class fantasy and more just enjoying healing. I'll admit I only really play AST because it's a lot more flavorful and interesting than the other healers because of how cards and seals work. But honestly I don't care a whole lot for any of the class design, I just like healing. If I could choose I would much rather a dark-themed healer or a eastern paint-themed healer, and from a roleplay perspective I get a lot more joy out of something like PLD or RPR. I might suggest tanking or support dps if you want to still have a meaningful role, but yeah healing could use a bit more love and attention compared to other roles. However I do not think any of them are unplayable like some do, I just think they're a bit plain and repetitive compared to many of the other more unique and intricate class designs in the game.
    As someone who ONLY played Healer in ARR, HW, and SB (I quite literally did not have any DPS other than SMN leveled until ShB released), I can say with confidence that healers are quite unplayable to a former exclusive healer. There's an abysmal amount of actual healing I need to do and nothing else to do while I wait to not have to heal because the warrior did it for me.
    (9)

  2. #1132
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ty_taurus View Post
    To add a bit, I do think our community as a whole does have an unhealthy obsession with balance. Food is good and an important part of our lives, but becoming obsessed with food can lead to an unhealthy relationship with it. Game balance is much the same. It's important to have a strong balance, but becoming obsessed with attaining perfection largely means sacrificing things that have made jobs unique in the past.
    And I think this is something the devs themslves fostered - by constantly going all "Oh no, you feel like class XY is a bit ahead of you? No worries, we got you. There! All balanced. Feeling better?" whenever a balancing issue was brought up and in a game where you can play all classes on one character no less. So a buff doesn't perfectly align with other buffs on its own like with other classes? Okay, let's streamline it. Only phys ranged have full uptime and melees and/ or casters don't? Alright, let's make it easy enough for everyone to have full uptime.
    The thing is that the devs seemed to have started using "viable" and "perfectly balanced" interchangeable. There will always be a last within a role. And it's okay if that changes from tier to tier. Yes, it's okay if a class someone likes is bottom tier for a bit. Not to the extreme like in WoW where every months a different spec got hit with the sledgehammer and nuked into oblivion but being viable is enough because the majority of players doesn't even come close to the level of gameplay required for it to make a difference whether you chose "viable" or "strong". And the few people who do are entirely fine with switching to a different class for speedruns, parse runs and races because they have different mentality than your average player.

    If you keep kissing every boo-boo caused by a perceived lack of balance you'll foster a community so obsessed with balance they'd rather sacrifice any uniqueness than see their favourite job be only "viable".
    And I hate this obsession with balance. I'm fine with AST deleting a single mechanic in an entire raid tier. I'm fine with WAR having absolutely silly selfheal and being able to not only heal them but also the party if the healer died. I'm fine with RDM having the ability to chain ress an entire full party in a pinch. I was also fine with RDM and SMN both being ahead of BLM for a time during ShB and everyone and their cat raising an eyebrow when I joined on BLM instead of one of the casters that is not only easier to handle for the group while bringing the same dps but also bringing nice utility. GNB could be dead last by a good margin among tanks and I'd still prefer it because I like the gameplay.

    Let us have nice things like Rescue cancelling LB3 animation look or PLDs doing silly cover strats for giggles and other things instead of deleting them because balance over all.
    Balance isn't the holy grail of class design even if a good portion of the playerbase treats it as such after years and years of getting encouraged by the devs. If you keep balance-coddling a playerbase they'll eventually demand it without exception for everything.
    (12)

  3. #1133
    Player
    KikiTia's Avatar
    Join Date
    Sep 2020
    Posts
    63
    Character
    Fray Margrace
    World
    Siren
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    As someone who ONLY played Healer in ARR, HW, and SB (I quite literally did not have any DPS other than SMN leveled until ShB released), I can say with confidence that healers are quite unplayable to a former exclusive healer. There's an abysmal amount of actual healing I need to do and nothing else to do while I wait to not have to heal because the warrior did it for me.
    I'm sorry you feel that way but I honestly don't see it. Like I have yet to meet a warrior who was motivated enough to make sure they healed through everything. I guess maybe I just haven't come across them? I hear about it everywhere but almost every tank I get in expert roulette will go down to 30%-20% without extensive self heals if I let them.
    (2)

  4. #1134
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by KikiTia View Post
    I'm sorry you feel that way but I honestly don't see it. Like I have yet to meet a warrior who was motivated enough to make sure they healed through everything. I guess maybe I just haven't come across them? I hear about it everywhere but almost every tank I get in expert roulette will go down to 30%-20% without extensive self heals if I let them.
    Warrior is supposed to drop low, otherwise you are wasting a large portion of Bloodwhetting and Holmgang.
    (11)

  5. #1135
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,763
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by KikiTia View Post
    I'm sorry you feel that way but I honestly don't see it. Like I have yet to meet a warrior who was motivated enough to make sure they healed through everything. I guess maybe I just haven't come across them? I hear about it everywhere but almost every tank I get in expert roulette will go down to 30%-20% without extensive self heals if I let them.
    And that's fine, but my point is there is still a problem to be fixed.
    (5)

  6. #1136
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Liam_Harper View Post
    It's nothing to do with meta slaves. I love optimization, min maxing and generally lean towards the better classes but I agree this game is overbalanced. I want to be able to do fun crazy things from time to time. Especially when it's fun crazy things that require you play well and reward you for using your toolkit intelligently.

    It's generally more often the casual players who shout for balance the loudest. The players who barely stepped foot in Savage demanding Astrodyne nerfs or the players who don't even play tank demanding WAR nerfs because of dungeons of all things. But to be honest, I'm not attacking casuals, I think players really need to stop blaming each other for how the game is instead of the developers who are selling us a product and are meant to be the professionals at making games. We don't make the game. We certainly don't put a gun to Yoshida's head and force him to make changes that make the game worse. If a game developer is unable to determine good feedback from bad and make a high quality product, they shouldn't be in the business. It's on them.
    Off-track, but I don't think I've seen any people demanding WAR nerfs for anything except the self-healing. Specifically in dungeon pulls, but also people get tired of WAR who don't reset when the boss above 50% when the rest of the party is wiped. Like yeah PLD can also heal themselves (and even replace the party healing even better than WAR), but not for completely free so you don't see them forcing everyone else to sit on the spectator seat.
    (0)
    Last edited by ThorneDynasty; 05-17-2022 at 10:14 PM.

  7. #1137
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    Off-track, but I don't think I've seen any people demanding WAR nerfs for anything except the self-healing.
    That's what I'm talking about. The dungeons are bland and hit like wet noodles, but instead of fixing that, let's just nerf WAR heal and we can continue with the same numerically balanced boring classes that don't do anything interesting in our 3 corridor 3 boss dungeons for the next decade. Exciting.

    I remember back before WoW was bad, playing things like Blood Death knight which makes WAR look like an utter joke when it comes to self healing. Yet that was fine because things hit hard enough that the average player couldn't pull it off, it took player skill and gave tanks those glory moments to live for. You'd love to see a good Blood Death Knight in your group. Same with a lot of classes, many had crazy things they could do in the hands of a good player.

    In ff14 we don't get those crazy moments to live or strive for. We're obsessed with numerical balance and blandness. If a class can do something fun and crazy we want to nerfbat it so it's as boring as the other classes because it'd be "unfair". Even the class design itself is quite barebones with a combination of dps/heal GCDs, oGCD's to weave and a 2 minute burst with no traits, tier bonuses, trinkets, talents and so on, so all the devs have to do for balancing is tweak potencies and make the numbers similar. As players we've been conditioned to believe it's meant to be that way. Personally I just want my gameplay to be fun and exciting from time to time.
    (7)

  8. #1138
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Dude, you get mega-benediction every 25s. It's ridiculous, not amount of dungeon tuning is going to change that. Never mind that big dungeon pulls are the only place where the incoming damage is in fact already decently high. You can't really bump it that much higher without the initial mitigation/healing requirement becoming silly. At least for the other tanks.
    (1)

  9. #1139
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,321
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    This is why I love dungeons like Amaurot of ShB.

    They have mobs that specifically won’t target the tank under normal circumstances. It’s not much, but it’s an additional thing for me to look at other than spamming Art of Holkravity most of time.
    (5)

  10. #1140
    Player
    D6Damager's Avatar
    Join Date
    Jul 2018
    Posts
    73
    Character
    Draygomir Wrothlasch
    World
    Leviathan
    Main Class
    White Mage Lv 61
    Quote Originally Posted by KikiTia View Post
    I'm sorry you feel that way but I honestly don't see it. Like I have yet to meet a warrior who was motivated enough to make sure they healed through everything. I guess maybe I just haven't come across them? I hear about it everywhere but almost every tank I get in expert roulette will go down to 30%-20% without extensive self heals if I let them.
    I don't see it either. I regularly get tanks of all jobs (8 times out of 10) who are at half health by the time they pull the second trash pack and then keep running to the next one. Dark Knights have to be babysat constantly...there's so many of them that are bad. Occasionally you get tanks that know their mitigation and limits, and dps that are on point with their rotations, but perfect runs are not the 'norm'.
    (1)
    Last edited by D6Damager; 05-17-2022 at 11:45 PM.

Page 114 of 152 FirstFirst ... 14 64 104 112 113 114 115 116 124 ... LastLast