Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 33
  1. #11
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,236
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    I see cheating everyday, it is hard to report, but SE should take measures and do something about it.
    (0)

  2. #12
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    I got two right here:
    First is a WHM who STILL exists on the Aether Ranked top 100 board: https://www.twitch.tv/nolabell/clip/...=30d&sort=time
    And the second is an AST just today: https://www.twitch.tv/videos/1485203...ghts&sort=time

    Enjoy!
    (3)

  3. #13
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Examples of cheating like this are precisely why the STF is never going to be sufficient due to being horribly understaffed and resorting to roundabout detection methods that can fail to detect problems that are more easily observed first-hand

    The GMs would just need to go into observer mode, see them repeatedly moving while stunned/frozen or hacking under the map, then ban them on spot.
    (0)
    Last edited by KageTokage; 05-16-2022 at 12:18 PM.

  4. #14
    Player
    illSugoi's Avatar
    Join Date
    May 2022
    Posts
    11
    Character
    Lotus Fantasy
    World
    Goblin
    Main Class
    Machinist Lv 90
    I had a game earlier today, there was one person on the crystal and he was almost dead, right as he was about to die 3 of his teammates instant teleported on top the crystal right after reviving. All of us were like wtf!?! Noticed a monk as well going invisible to get his openers and teleporting to different parts of the map to prevent death and then would full heal and teleport back like nothing happened. A whm and ninja under the map, a paladin just skipping across the map at godly speeds unable to be CC, seen a lot today.. Hopefully after reset they are gone or squeenix does something. It seems to be getting worse.
    (0)

  5. #15
    Player
    Charlotte_Wells's Avatar
    Join Date
    Feb 2018
    Posts
    71
    Character
    Charlotte Wells
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    It depends on how someone defines cheating. I hardly saw much of those obvious "over the top cheaters" but a lot of minor (still gamechanging) cheating.
    (0)

  6. #16
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mandudez View Post
    All of these people trying to down play the cheating issue sure do have a low post count. It's almost like you are all shills and hope we are too dumb to notice lol.
    I don't have a low post count and I'm in crystal rank and I can tell you I have seen no cheaters minus 1 incident that could have easily just been lag.

    OP is right on several things. There's no real matchmaking, things like purify need to be tweaked etc...
    (0)

  7. #17
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Charlotte_Wells View Post
    It depends on how someone defines cheating. I hardly saw much of those obvious "over the top cheaters" but a lot of minor (still gamechanging) cheating.
    Minor meaning what? If I feel like putting actual effort in, it's trivial to keybind Target Enemy Player 1, tap that button, and then immediately tap Polymorph to instantly sheep them. I suppose it would be some fractions of a second slower than a script, but considering the awful tickrate the servers run at, I'm not entirely convinced that would even be meaningful.

    Understand, I don't think such scripts are defensible in any way, shape, or form. But eliminating them will be virtually impossible without extremely invasive software, which would also completely kill off the thriving plugin and modding scene (including all first-party repos, Penumbra, Textools, GShade, etc), hurt performance, and probably not even truly eliminate them in the first place. If people are using scripts to automate what they could be doing with keybinds already... I'd consider it to be something that shouldn't exist, but you just have to accept as being there.

    Whatever effort goes into dealing with cheating, it should focus on legitimate cheating, things that cannot be achieved through normal means - infinite health, clipping through terrain, etc. Stuff like "WHM sheeped me while I was in the LB cast animation" is something that can be done manually by someone with efficient keybinds and by paying attention. Stunning people out of LB cast animations was bog standard play in Feast; the cast times there were loud and slower, but the stun would still typically land within the first second or less of the cast animation, meaning it would still apply to the new LBs since some of them have 1+ sec long "hidden" cast bars.
    (0)

  8. #18
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I don't think interrupting the new LBs with CC is an intended interaction when it results in the LB gauge being consumed without anything happening when that was not the case with the old ones.

    I'd gladly take a visible cast time on all of them if it removes that bit of jank.
    (2)
    Last edited by KageTokage; 05-17-2022 at 10:05 AM.

  9. #19
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by KageTokage View Post
    I don't think interrupting the new LBs with CC is an intended interaction when it results in the LB gauge being consumed without anything happening when that was not the case with the old ones.

    I'd gladly take a visible cast time on all of them if it removes that bit of jank.
    Maybe not. You lost half the gauge last time, though, so who knows what the intention was? It's very possible to stun people out of LBs now even without scripts. Some of them are *supposed* to be instant, like WHM LB, but it seems like server tickrate causes a lot of grief here. Like the stun gets applied before anything else, even before the animation is visible.

    Someone mentioned old school WoW-style spell batching and it sure does feel like it's in this game, too. It's awful. I don't really understand why they pushed for a low TTK design when the servers aren't setup to handle that sort of fast-paced gameplay.
    (2)

  10. #20
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    It seems like the server prioritizes buffs/debuffs over healing/damage because I've noticed in situations where several people are eating an AoE that applies vuln stacks the debuff can register well before the damage does.

    It's a good thing when it comes to trying to shield incoming damage, but it's detrimental in the case of CC effects as it tends to result in the CC already being gone by the time you're able to act again in the case of stuff like WHM/MNK LB.
    (2)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast