Syntaxlies was right, Kiri, you're missing my point lol
As many ppl have stated, I shouldn't have been so vague w/ the post. But, ppl don't want to read a wall of txt, so I didn't have much leeway there.
Anyway, while I'm all for bringing back XI's 1 min+ long battles, that doesn't mean I want the exp to be the same. I have no problem with the pace of leveling. I just have a problem with the way it's being executed. Here's the way I explained it in the Player Poll:
The pace is about appropriate, in terms of the "time spent" in a leveling scenario. However, the amount of *kills needed to level is terribly flawed, making leveling UNBEARABLE. In XIV's current state, leveling feels like a repetitive, meaningless process. Enemies die too quickly, FORCING party-roaming and eliminating any opportunity for players to take a break (w/o disrupting gameplay). Multiple party camping is not an option (unless the area is oversaturated with mobs). It's a major issue.
The only thing I was forced to leave out was my issue with WS spam, ab/magic spam, etc., which I brought up in the final question of the poll.


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