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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    The only thing close to what you talking about were the eft party's we used to have. Taking one on was hard enough and there was always the chance of aggro which would mean certain death. I remember when we were doing this plenty of people would take the easy way out and solo/duo coblyns in copper bell mines.
    (0)
    Last edited by syntaxlies; 03-15-2012 at 10:46 PM.

  2. #2
    Player

    Join Date
    Aug 2011
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    228
    Quote Originally Posted by syntaxlies View Post
    The only thing close to what you talking about were the eft party's we used to have. Taking on was hard enough and there was always the chance of aggro which would mean certain death. I remember when we were doing this plenty of people would take the easy way out and solo/duo coblyns in copper bell mines.
    I HATE to talk about "that of which we do not speak," but have you ever played....<.<

    >.>

    FFXI? X.x

    It's a prime example of the kind of "savory meal" I prefer from battles in MMORPGs.
    (0)

  3. #3
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by syntaxlies View Post
    The only thing close to what you talking about were the eft party's we used to have. Taking on was hard enough and there was always the chance of aggro which would mean certain death. I remember when we were doing this plenty of people would take the easy way out and solo/duo coblyns in copper bell mines.
    I'm so glad they got rid of weak Coblyns/Doblyns...
    (0)
    My signature is edible. Go ahead, try some.

  4. #4
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    Join Date
    Aug 2011
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    228
    Quote Originally Posted by Xoo View Post
    I'm so glad they got rid of weak Coblyns/Doblyns...
    I'm actually still a little upset about that. I'm all for "prolonging battle," so battle can be savored, but I prefer diversity above all else.

    In "that of which we do not speak," although it was poorly implemented, there were multiple ways to level.

    You could make burn parties to take on "weaker" mobs, but get high chains (thus, resulting in larger amounts of exp), or you could take on "harder" mobs for an increase in length of battle (resulting in lower chains, but a much higher base exp).
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
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    Gridania
    Posts
    252
    Quote Originally Posted by Khal_Drogo View Post
    I'm actually still a little upset about that. I'm all for "prolonging battle," so battle can be savored, but I prefer diversity above all else.

    In "that of which we do not speak," although it was poorly implemented, there were multiple ways to level.

    You could make burn parties to take on "weaker" mobs, but get high chains (thus, resulting in larger amounts of exp), or you could take on "harder" mobs for an increase in length of battle (resulting in lower chains, but a much higher base exp).
    Without a new engine and server we wont get that diversity we want
    I think Yoshi realizes what needs to be done, so our fight mechanics consist of more than "avoid the poo"
    (1)

  6. #6
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    Join Date
    Aug 2011
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    228
    Quote Originally Posted by Point_Zero View Post
    Without a new engine and server we wont get that diversity we want
    I think Yoshi realizes what needs to be done, so our fight mechanics consist of more than "avoid the poo"
    I agree. He certainly knows that SOMETHING needs to be done. The problem is....he might not choose the *RIGHT way to fix it. Hence, my decision to start this thread :P
    (0)

  7. #7
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Now that I think about I would love to see the forum complaints that would erupt on players start getting two shotted by mob aoes/crowd control.

    But no,endgame fights based solely on luck and Resists are not what'll help.
    (0)

  8. #8
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    In then end, for the same reason that both the Golden Corral buffet and the fine dining establishments both continue to exist, I believe there is a market for both.

    I still want all the things!

  9. #9
    Player
    Atoli's Avatar
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    Jun 2011
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    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    No idea what this thread is talking about, never heard of Golden Corral, but I usually hate what is considered high class dining, it's always ewwy stuff and it always leaves me hungry.
    *googles Golden Corral*
    Looks like I would enjoy most of their food

    What do you mean, you didn't ask about my food preferences?

    To answer what most people consider this thread is about:
    There once was a time, when a single tiny Dodo could wipe out an entire party...I'd rather not go back to those times.
    An army of 20 deremites wiping out my party though? Seems legit.
    (2)

  10. #10
    Player
    JakeRoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    260
    Character
    Jake Roon
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I take it the OP is comparing FFxi to FFXIV is the way I understand it.

    ie: take FOREVER to kill one mob and etc etc etc....

    sorry Chuck I found that to be VERY dull, as do most video game players, we like action lots of it....fast pace and all that jazz you know.
    (2)

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