Would also be good to note that Leves don't always give the exact rank of recipe that they state. A rank 20 lev can give a much higher rank item.
Other than that Life is one big RNG get used to bad luck once in a while.
Would also be good to note that Leves don't always give the exact rank of recipe that they state. A rank 20 lev can give a much higher rank item.
Other than that Life is one big RNG get used to bad luck once in a while.
Lv20 leves are anywhere from lv20-lv24, Lv25 leves are anywhere from lv25-lv29, etc...
It is not fun to have no control over if I fail a leve or not - (IE: well, I'm gonna push the correct button now and see if the game decides if I get to craft this or not!)
I fail more leves then I complete.
The leves I complete barely give exp because they have very low quality.
RNG in crafting is not fun. /shrug
Last edited by Crica; 03-17-2012 at 04:12 AM.


All I can say is you're doing something wrong. I fail less than one leve in 30. Most leves don't fail a single synth. And I do leves that are *above* my level (I prefer 'em, I get more XP that way).Lv20 leves are anywhere from lv20-lv24, Lv25 leves are anywhere from lv25-lv29, etc...
It is not fun to have no control over if I fail a leve or not - (IE: well, I'm gonna push the correct button now and see if the game decides if I get to craft this or not!)
I fail more leves then I complete.
The leves I complete barely give exp because they have very low quality.
RNG in crafting is not fun. /shrug
Mind sharing how you synth then, so I can try it out and see if I can not fail anymore?
I shared what I am doing, is what you are doing any different then what I am doing?


Okay, this is how generally go about synths...I equip Preserve (this is the important one), Maker's Muse, Tender Touch, Harmonize and Fulfillment. I get basic support from the repair NPC and eat some appropriate food (used to be Boiled Eggs, with the food revamp, it's Blue Cheese nowadays). At the early 20s, I 'm generally wearing Cotton Shepherd's gear for its crafting bonuses, and, of course, highest synthing tool appropriate to my level. I also have the secondary tool, but I just about never use it. Since abilities don't become available randomly any more, it's become simpler. I start off by doing Maker's Muse, and doing the three or four standard synths for it. On flickering or gold, I'll go ahead, but on red, I'll use Harmonize for a wait (and get Harmonize's bonus for the rest of the synth). Once Muse wears off, I'll use Tender Touch if I have white, or Preserve if I don't--unless I haven't used Harmonize yet, in which case I'll use that to try to get white, after that, as above. If I have Tender Touch, I'll run it as Maker's Muse until it fades. I'll use Wait on a Red, but if it's the last synth for Touch (which is once again, three or four depending on whether it's favored) I'll go ahead and do Preserve. If I'm running Preserve, I just spam standard synth until I get to the last synth for Preserve (three if it's not a finished item, four if it is--you'll have to keep count to know you're there), at which point overwriting Preserve doesn't matter and I'll use Tender Touch. Basically, the idea is to exploit Preserve, keep it at white as much as possible--once Preserve is used up, I'll wait twice to get a white if I don't have the clock ticking on another ability. If it's Red I'll wait three or four times. Remember that using any ability resets the costs of your waits (doesn't mean as much as it used to with abilities now always available when you want them). Basically stick to Standard until you get towards the end--if you have lots of durability left at that point (I usually do) you can start doing some Carefuls to build up quality for more XP. If you're having problems with synths breaking, just coast on Standards right through to the end. I never have trouble doing it this way. With the new crafting system, it's even more guaranteed--there's fewer elemental instabilities and fewer chaotics (always a bane) when you do get them, and Standard synth is much less swingy--you no longer get successfuls that get you a bunch of progress for no durability, true, but you also don't get fails that lose you 20 durability with no progress, either. Very few standard failures are worse than about 10 progress and about 10 durability loss under the new system--which, with even a few better results, is enough to get you there, since you start with about 100 durability and need to make 100 progress.
Last edited by Conradus; 03-17-2012 at 09:01 AM.


First, what are your gears? Are they under or over your level? Over is always bad, you only said they're best for lvl 20 but from my own experience someone mistook lvl 47 sword is best for lvl 45...
Second, just spam standard all the way and you would get a very good chance of finishing the leve.
I grinded my way from 32-36 on CUL and 34-36 on ALC after patch 1.21 doing heavy quality approach, but that's thanks to my craft abilities I got from other DoH, and I never ever fail any synth. Assemble -> Mass Production -> Perfection/Epiphany + Inspiration + Careful Synthesis x 3 -> Hand of the Gods + Careful Synthesis x 4 -> Careful Synthesis till it succeed = 200% bonus xp on average, yielding 1,200 - 2,500 xp per synth depends on the leve. DoH is heavily affected by cross-classing abilities.
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