Quote Originally Posted by threadspool View Post
Chain Saw's Analysis effect is not useful. I don't find the potential instant kill to be rewarding, and it is by no means reliable enough that Analysis should be consistently used on it. Consider changing it to cause damage over time, a damage reduction debuff, or something else with more consistent utility.
I wonder if "instantly enter Hypercharge" would be too strong (or too weak) of an effect for Analysis+Chainsaw. The inability to "pool" Heat makes fast on-demand Wildfires pretty unreliable—providing an extra lever to manage Heat would give the job a little more to think about, while rewarding players who can get the most out of their "extra" stacks.