Quote Originally Posted by Raoabolic View Post
*Awkwardly stares at the Venat genocide that was hand waved from the story*
*Awkwardly stares at Ala Mingo not getting flak after they failed at forcefully taking Gridana*
*Awkwardly stares at Sil'Dah*
The game picks and chooses what atrocities it wants you to feel bad about, don't think too much about it. lol
Yeah, it's why I'm not a fan of this game's obsession with trying to moralise everything - because it isn't prepared to follow through with it when and where it makes the protagonists and their allies look bad.

I really don't care about a lot of this stuff beyond the double standard. If I get a quest to go and kill some kobolds, I'll go and kill some kobolds. If you give me a quest to go and negotiate with some kobolds to try and form trade deals for ore, then I'll go and do that as well.

I just want a consistent approach. If the game presents something as 'unforgivable' and worthy of violent reform then I don't want it to then double down and say that the same thing is actually fine, so long as 'mommy' is the one partaking of it.

I also want variety in the sort of cultures and nations that we interact with. Just because some people dislike the idea of the monarchy as a concept, I'd rather we didn't do away with the concept of a monarchy everywhere just to push through some lazy copy and paste of real world modern day 'democracy'. Equally, I wouldn't want the likes of the Imperials to be removed from an Elder Scrolls game just because some people dislike the idea of an Empire.

I just want an interesting and complex game world to explore at the end of the day.