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  1. #1
    Community Rep Bayohne's Avatar
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    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!

    Hey everyone! This is User Interface lead Minagawa.
    I’d like to give you some info on what we’re planning in regards to the aggressive monster icon.

    Since patch 1.16, we implemented an icon to show aggressive monsters above the enemy’s head, but we received a considerable amount of feedback stating that it was unnecessary. On the other hand, we also received feedback from players who wish for the icon to remain the way it is currently. As a result of all the feedback, we are working on making it so players can toggle the icon on and off.

    Also, in regards to the comments about the red icon standing out too much and breaking the game immersion, for patch 1.17 we are working on making the icon smaller as well as displaying the enemy’s level. We had originally planned for both of these things to be released as a set, but the enemy’s level display didn’t make it in time for the previous patch and we decided to release just the aggressive icon.

    We will be releasing more information on this with the 1.17 update announcement, so stay tuned!
    (9)

  2. #2
    Player
    Malakhim's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Bayohne View Post
    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!
    Hurray!

    ...For ten characters.
    (0)

  3. #3
    Player
    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Bayohne View Post
    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!
    Sweet~ Counter-Feedback is always awesome. If it will display the enemies level as well as be smaller i will leave it on. It is just annoying how big it is (oh and the fact that some players ignore it anyways and rush in head first lol - I think this is just a rebellious action...)
    (0)

  4. #4
    Player
    Shikyo's Avatar
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    Mar 2011
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    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bayohne View Post
    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!
    OMG IS THIS REALLY THE BIGGEST ISSUE WITH THE UI!? come tf on how about the fact that there is absolutly no search feature in this game that works or the fact you cant see your ls mates rank/class ect in the ls list again proof that the real important issues are being over looked for crap like this... wtf!
    (0)

  5. #5
    Player
    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Shikyo View Post
    OMG IS THIS REALLY THE BIGGEST ISSUE WITH THE UI!? come tf on how about the fact that there is absolutly no search feature in this game that works or the fact you cant see your ls mates rank/class ect in the ls list again proof that the real important issues are being over looked for crap like this... wtf!
    Take a deep breath... now relaaaaaax.
    (0)

  6. #6
    Player
    Malakhim's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Shikyo View Post
    OMG IS THIS REALLY THE BIGGEST ISSUE WITH THE UI!? come tf on how about the fact that there is absolutly no search feature in this game that works or the fact you cant see your ls mates rank/class ect in the ls list again proof that the real important issues are being over looked for crap like this... wtf!
    If we said it was, would that get you to be less self-entitled and whiny?
    (0)

  7. #7
    Player
    Laughlyn's Avatar
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    Mar 2011
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    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Bayohne View Post
    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!
    LOL, this is way better than i expected.

    - Thank You! ^.^)b
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  8. #8
    Player
    Endwel's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    7
    Character
    Endwel Ire
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bayohne View Post
    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!
    Thank for this good news. I will be happy to hide his icon.
    (0)

  9. #9
    Player
    Jonas's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    42
    Character
    Jim Zee
    World
    Ragnarok
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Bayohne View Post
    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!
    Awesome! It's also good to see that the enemy's will get levels also I was hoping for that to come and it finally will do thank you
    (1)

  10. #10
    Player

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    Mar 2011
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    Mount Gagazet
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    for patch 1.17 we are working on making the icon smaller as well as displaying the enemy’s level.
    This is good news. I would really like to know the monsters' level.
    (0)

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