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  1. #121
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Quote Originally Posted by Bayohne View Post
    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!
    LOL, this is way better than i expected.

    - Thank You! ^.^)b
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  2. #122
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    lmao!

    Its much easier to spot out bugs and such in the threads that have the most replies. Otherwise, all other threads that don't have much are basically saying that it isn't as important. So yes, apparently this one is the biggest issue with the UI.
    (0)

  3. #123
    Player
    Kazimir's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    Glad they are at least putting in a toggle feature. I don't really see how showing the mobs level is necessary though, the colored icons work just fine. You just need to add in another color for the too weak mobs.
    (0)

  4. #124
    Player
    Haziel's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    58
    Character
    Haziel Wishmaster
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Joji View Post
    I don't like the icon showing which monsters who are able to attack you.
    Its meant to be hard and seeing these icons from far away takes away some of the fun exploring.
    If lets say you are walking around and a big eft is lurking in the bushes and you dont see him until he kills you, its part of the way things work in Eorzea.
    It makes you more focused on whats happening on youre screen when youre mining or whatever you do.

    So i hope im not the only one feeling this way, please remove those silly cheesy looking icons.

    PS: Love that they finally have a forum here. Go SE!!!
    Quote, quote, quote!
    (0)

  5. #125
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Nuru View Post
    lmao!

    Its much easier to spot out bugs and such in the threads that have the most replies. Otherwise, all other threads that don't have much are basically saying that it isn't as important. So yes, apparently this one is the biggest issue with the UI.
    Unless you place a bug in the In-Game bugs forum and make the title start with [Bug]. Then it gets seen quite easily lol.
    (0)

  6. #126
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Glad you can toggle it and the showing of mob levels is a plus in my opinion.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  7. #127
    Player
    Jonas's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    42
    Character
    Jim Zee
    World
    Ragnarok
    Main Class
    Lancer Lv 90
    I prefer it like this it's annoying walking round minding your own buisness and then randomly getting attacked without knowing its an aggro monster, then when they introduce the icon it's much better now because you can get to where your going by sneaking around these enemys.
    (0)

  8. #128
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Jonas View Post
    I prefer it like this it's annoying walking round minding your own buisness and then randomly getting attacked without knowing its an aggro monster, then when they introduce the icon it's much better now because you can get to where your going by sneaking around these enemys.
    It is so much funner not knowing the dangers of travel! ^^
    (0)

  9. #129
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Jonas View Post
    I prefer it like this it's annoying walking round minding your own buisness and then randomly getting attacked without knowing its an aggro monster, then when they introduce the icon it's much better now because you can get to where your going by sneaking around these enemys.
    it' annoying walking around and see a mob that says it aggros then i can walk up, sit down, and doze off and it never moves. thank goodness they are adding a toggle option on this. if someone wants boring go for it, but i enjoy the adventure and the not knowing.
    (0)


    http://crystalknights.guildwork.com/

  10. #130
    Player
    Endwel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    7
    Character
    Endwel Ire
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bayohne View Post
    Greetings everyone! We have heard about the future of the aggressive icon straight from the development team! Without further ado here's is what Hiroshi Minagawa, the User Interface lead, had to say!
    Thank for this good news. I will be happy to hide his icon.
    (0)

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