Spoiler, you don't need to, the system was easy "if skill with Cooldown is not pressed, you do bad job" too hard for you?
Muppets is fluffy, not offence, and we play FF, most of the people are fluffy around.
- Allows you to see player hitbox
- Can automatically find and relay hunt mobs
- Condenses combos to one button
- Allows macros to be daisy-chained
- Allows mouseover targeting without macro delay
- Gives player realtime information about mobs in PoTD
- Shows different damage types visually (magic/physical))
- PvP auto targeting of Ninja when LB is done.
- Auto heal when someone HP droppes bellow given %.
- Auto targeting enemies bellow 50% and auto LB on them with ninja.
And yes, bots are bannable, they are getting banned all of the time, the difference is nobody stand up for them as a white knight pretending they don't understand the ToS to protect them.
Especially when DPS metters don't actually provite perfect information on the matter too. The DPS you provide to the party with your personal buffs is really poorly calculated, how do you sleep with this information?
Actually savages and Ultimates are not that different on difficulty if we are talking about DPS specifically. Ultimates are hard because you need to survive 15+ minutes without doing mistakes.
Lazy players will go to DPS metter always even after "improving" the 100% customizable UI. If you want "basic" feedback, just turn on only your numbers on enemy hit. Players were not feeling obligated to use addons, but as someone earlier said, when some start using it, others follow. "World first race" grouos on first day were not using logs, except few. In the next days more and more started, because Yes, exactly, ADVANTAGE. There are party finders with "logs" in the name, suggesting that they will not take players without DPS metter installed.


Reply With Quote





