I think this kind of clear message is important. There is a lot of confusion abou

Mods, however, I agree with the OP, are aspects of the game that people want to see. And like Yoshi mentioned, making these in an official form is a reasonable reaction. If a mod or a plugin can be made to augment the game for the better, then I believe there is justification to have that developed into the game.

OP talks about some aspects of jobs that are janky, and there is definitely scope to improve upon them, PvP-style combo buttons, for example, are something that would really help with button bloat. In my opinion, there is little difference between 1-2-3 and 1-1-1. Things like Slidecasting, well...that's only because of the game engine more than anything. Get rid of the inherent latency in the game, and you'll find loads of people might mess up their timing.

If the UI isn't good at displaying an important piece of information, especially if it helps the player read the screen, then I believe there is a developmental incentive to work on that.

As it stands at the moment, you can tell how many people are using some sort of callout tool, especially on patch days when most of these are not working. It defeats the point of a lot of challenges, no longer needing to look at the screen to work out what you are supposed to do. And that makes content boring. And that hurts other players.

Then you've got parsing, and that's a whole another beast of an issue which is pretty terrible all round and serves no purpose in the game other than to stroke egos and gatekeep.