Results 1 to 10 of 256

Hybrid View

  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,766
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Healer engagement is always determined by how badly other people are playing even in other games. Even if the design forces you to heal by doing constant raid-wide damage, there are times where most of the team die to their own mistakes and as a healer you turn that around and it feels good.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  2. #2
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Jeeqbit View Post
    Healer engagement is always determined by how badly other people are playing even in other games. Even if the design forces you to heal by doing constant raid-wide damage, there are times where most of the team die to their own mistakes and as a healer you turn that around and it feels good.
    Problem being that many of the mechanics in raids these days are "You mess it up and everyone dies, the end" so there is no potential to save anything.
    (8)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,766
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rolder50 View Post
    Problem being that many of the mechanics in raids these days are "You mess it up and everyone dies, the end" so there is no potential to save anything.
    That is true in savage but in other content such as extreme, normal, alliance raids or dungeons there is a lot of opportunity for it.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    That is true in savage but in other content such as extreme, normal, alliance raids or dungeons there is a lot of opportunity for it.
    I was in a Castrum Marinum EX (emerald) yesterday. LOTs of new folks in the party.

    The first mechanic about 30 seconds in requires pairs of people to soak orbs and rotate to a different color set.

    Too far away from your partner when that happens? Instant party wipe, and the tolerance of just how far you can be from your partner is razor thin.

    We spent a good 15m trying to herd that group of cats to get them to understand that 2 people had to move at the same time and be in the same spot.

    We eventually cleared but that's just a single example. There was zero way a healer could recover from that. And that was just the first major mechanic of that fight.
    (8)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]