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  1. #91
    Player
    Moonsprite's Avatar
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    Feb 2019
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    117
    Character
    Evie Serenity
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fukuro View Post
    At least they are more diverse. A job similar to holy paladin being a close combat healer with plate armor instead of another magic using boring looking robe healer would be appreciated tbh.
    The plate wearing is a cosmetic thing really. The devs really love robes I guess. I agree they could’ve done something different with Sage, but a lot of people seem to like it the way it is. Unfortunately, we probably won’t see another healing class or even a rework for another 4-6 years most likely.
    (0)

  2. #92
    Player
    Novae's Avatar
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    Feb 2019
    Location
    Gridania
    Posts
    330
    Character
    Novae Ombreloup
    World
    Faerie
    Main Class
    White Mage Lv 90
    Quote Originally Posted by IDontPetLalas View Post
    There are two that come to mind right off the top of my head, however these are by no means the only ones - SWTOR, and Aion.
    Aion cleric was super fun in ow pvp, but a bit broken with magic resist. Their DPS spec was really great for soloing. Speaking of other MMOs, Tera ( Manaya's Core era)had really great healers has well. Mystic and their motes and auras were imo, the most interesting healer I've ever played.
    (1)

  3. #93
    Player
    Acece's Avatar
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    Jul 2019
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    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Moonsprite View Post
    My point isn’t that ffxiv is better than WoWs. It’s that the rotations aren’t any better or more engaging. It doesn’t matter if WoWs holy priest has a swp, smite, w/e if you are still spamming flash heal the whole time. It’s a problem with mmo healers in general. The difference in WoW is dps can’t screw up like dps can in this game and still survive. The WoW healing kits can only do so much. Ffxiv doesn’t have as big of an issue with this. Doom mechanics in this game didn’t even matter because you can just Rez people over and over. In WoW you get one battle Rez.
    If we compare healing kits, WoW kits are better in almost every single way lol. Not only do they have diverse types of healers with hots, tank healers, melee healers, and healers that heal through damage but they also have more fun heals that are unique or interact with its kit. like prayer of mending, flash concentration, holy word cd reduction, divine start positioning, and impactful cd's like holy word: salvation. Meanwhile whm has free cure (lol), a refund of a cure 2 and medica 1 on a 20 cd, plen indulgence, and benediction I guess.

    Bottom line is ffxiv healing kits are boring with some fun heals like exog, recitation, kerkole/sacred soil, essential dignity, and star. most of the heals are just copy pasted hots or pure heals on a cd.
    (2)
    Last edited by Acece; 05-09-2022 at 01:02 PM.

  4. #94
    Player
    Moonsprite's Avatar
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    Feb 2019
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    117
    Character
    Evie Serenity
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Acece View Post
    If we compare healing kits, WoW kits are better in almost every single way lol. Not only do they have diverse types of healers with hots, tank healers, melee healers, and healers that heal through damage but they also have more fun heals that are unique or interact with its kit. like prayer of mending, flash concentration, holy word cd reduction, divine start positioning, and impactful cd's like holy word: salvation. Meanwhile whm has free cure (lol), a refund of a cure 2 and medica 1 on a 20 cd, plen indulgence, and benediction I guess.

    Bottom line is ffxiv healing kits are boring with some fun heals like exog, recitation, kerkole/sacred soil, essential dignity, and star. The rest are just copy pasted hots or pure heals on a cd.

    Prayer of mending is just a one shot you hit and forget and it bounces around. Cosmetically the heals look different in WoW but the healing kits are basically the same. Ffxiv does the same
    Hpriest WHM
    Renew. Regen
    PW shield. Divine Benison
    Holy nova. Assize
    Dispel Esuna
    Sanctify. Cute 3
    Prayer of healing. Medica
    Smite. Glare
    SW pain. Dia
    Boon of the ascended. Holy 3
    Serenity. Tetragram
    Prayer of mending. Affltaus solace
    Circle of healing. Medica 2
    Mass dispel. Afflatus rapture
    Power infusion. Temperance
    Heal. Plenary indulgence
    Shadow word death. Afflatus misery
    Flash heal. asylum
    Guardian spirit Aquaveil
    Nothing. Liturgy of the bell
    Nothing. Cure 2
    Nothing. Benediction
    Nothing. Cure

    Right, which class has more skills? Holy priest has more skills than most WoW healers and still falls short of WHM. I can go through every WoW healer and compare their skills and they will be equal and cosmetically different. Also what makes standing closer to someone casting dawn of light better than standing a few yards away casting flash heal? Same heal, but distance makes it different?
    (0)
    Last edited by Moonsprite; 05-09-2022 at 01:24 PM.

  5. #95
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Moonsprite View Post
    Prayer of mending is just a one shot you hit and forget and it bounces around. Cosmetically the heals look different in WoW but the healing kits are basically the same. Ffxiv does the same
    Some of these pairings are a stretch.
    PW Shield is effectively EukDiag.
    Holy Nova is spammable, unlike Assize.
    Esuna cleanses all effects, whereas status effects counters in WoW need to be taken selectively.
    Sanctify is a 1-minute CD nuke, not a spammable.
    Holy 3 is not... a 3-minute cooldown that gives you three new skills, super-speed, and mobile casting (Boon of the Ascended).
    Serenity is a GCD skill.
    Prayer of Mending is a Haima that jumps to a new ally each time it procs.
    Shadow Word Death is an HP-spending nuke, not one charged from cooldown-based heals (as per Misery)...
    (1)

  6. #96
    Player
    Moonsprite's Avatar
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    Feb 2019
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    117
    Character
    Evie Serenity
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Some of these pairings are a stretch.
    PW Shield is effectively EukDiag.
    Holy Nova is spammable, unlike Assize.
    Esuna cleanses all effects, whereas status effects counters in WoW need to be taken selectively.
    Sanctify is a 1-minute CD nuke, not a spammable.
    Holy 3 is not... a 3-minute cooldown that gives you three new skills, super-speed, and mobile casting (Boon of the Ascended).
    Serenity is a GCD skill.
    Prayer of Mending is a Haima that jumps to a new ally each time it procs.
    Shadow Word Death is an HP-spending nuke, not one charged from cooldown-based heals (as per Misery)...
    I was trying to compare them but it wouldn’t let me side by side them. It took the spaces out. The point is whm has more skills/abilities in its rotation and ogcd than WoWs holy priest. I ran out of WoW skills. They don’t have to match up with the skills to prove that and I’m not going to spend more time matching them up with their equivalents. Anyone can see that whm kit has more going on in its entirety. The fact that heal didn’t match up with cure doesn’t matter. The fact that guardian spirit has a 3 minute cooldown to prevent death means nothing when whm gets 2 healing buffs to counter it. Whm has its own haste like buff to match up with power infusion too.

    To keep arguing at this point will go nowhere. In my opinion, whm has a similar rotation with holy priest. There isn’t a superior gameplay going on here. It’s the same.

    Healers in this game praising WoW healing need to really look at the kits and realize the kits aren’t the issue in ffxiv, it’s the gameplay. You don’t use your complete kit in ffxiv most the time, in WoW you dont either. It’s the illusion of choice. The rotations don’t have more skills. In fact holy priest pretty much spams flash heal and throws out power infusion to dps every 2 minutes in all content. How is that fun exactly?
    (0)
    Last edited by Moonsprite; 05-09-2022 at 01:44 PM.

  7. #97
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,866
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    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Except, kit depth isn't simply a sum of abilities. Ability count is a necessary component for ability depth, but it's only one --and arguably the smaller-- factor alongside the individual and contextual impacts of the given abilities upon the user's gameplay.

    Hell, often the whole point of certain traits or abilities is to reduce kit depth or remove previously core gameplay constraints, making gameplay simpler and easier. (See Barrel Stabilizer post-StB, BotD traits, Umbral Soul, etc.)
    (2)

  8. #98
    Player
    Moonsprite's Avatar
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    Feb 2019
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    117
    Character
    Evie Serenity
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Except, kit depth isn't simply a sum of abilities. Ability count is a necessary component for ability depth, but it's only one --and arguably the smaller-- factor alongside the individual and contextual impacts of the given abilities upon the user's gameplay.

    Hell, often the whole point of certain traits or abilities is to reduce kit depth or remove previously core gameplay constraints, making gameplay simpler and easier. (See Barrel Stabilizer post-StB, BotD traits, Umbral Soul, etc.)
    You seriously think WoW healing has more depth than ffxiv? It’s the same, just because they look cosmetically different doesn’t make them more in depth. Every healer has similar tools in these two MMOs. You can go to WoW forums anytime and see their complaints might as well copy paste here and no one would know the difference.
    (1)

  9. #99
    Player
    Acece's Avatar
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    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Moonsprite View Post
    Prayer of mending is just a one shot you hit and forget and it bounces around. Cosmetically the heals look different in WoW but the healing kits are basically the same. Ffxiv does the same
    Hpriest WHM
    Renew. Regen
    PW shield. Divine Benison
    Holy nova. Assize
    Dispel Esuna
    Sanctify. Cute 3
    Prayer of healing. Medica
    Smite. Glare
    SW pain. Dia
    Boon of the ascended. Holy 3
    Serenity. Tetragram
    Prayer of mending. Affltaus solace
    Circle of healing. Medica 2
    Mass dispel. Afflatus rapture
    Power infusion. Temperance
    Heal. Plenary indulgence
    Shadow word death. Afflatus misery
    Flash heal. asylum
    Guardian spirit Aquaveil
    Nothing. Liturgy of the bell
    Nothing. Cure 2
    Nothing. Benediction
    Nothing. Cure

    Right, which class has more skills? Holy priest has more skills than most WoW healers and still falls short of WHM. I can go through every WoW healer and compare their skills and they will be equal and cosmetically different. Also what makes standing closer to someone casting dawn of light better than standing a few yards away casting flash heal? Same heal, but distance makes it different?
    They are both standard healers so overlap is inevitable but I think you are confusing most of them lol.
    -PW:shield isn't used on holy priest so I wouldn't include it
    -holy nova is more like holy 3
    -Assize is more like halo
    -I wouldn't say sanctify and prayer are close enough to cure 3 and medica just cause of cool down and positioning.
    -boon is completely different then anything in this game like it changes the whole play style for 10-15 sec I forget
    -serenity is more of a combo of solace and tetra though I would say it's more like tetra.
    -prayer of mending is nothing like solace
    -circle of healing is more like a medica or a rapture
    -Mass dispel is nothing like medica 2? It doesn't heal and it cures status effects and get rids of enemy status buffs
    -power infusion is a dps buff for a single dps (most of the time)
    -heal is a single target cast heal with a long cast time and is mana efficient, plenary indulgence is a buff that makes your aoe heal more
    -I really didn't use shadow word death in raids so I would say holy word chastise is more like it or holy fire
    -flash heal is single target heal that used in emergencies or with flash concentration a buff upkeep, asylum is a hot you put on the ground
    -guarding spirit is a 40% healing increase target (that has niches on healing fights) that death saves some one compared to aqua veil puny 15% dr that's nothing
    -bell/asylum = divine hymn
    -cure 2 = heal
    -cure 1 = flash heal

    Honestly Idk if you're misremembering or something cause some of these are nothing like they are in wow.

    Quote Originally Posted by Moonsprite View Post
    You seriously think WoW healing has more depth than ffxiv? It’s the same, just because they look cosmetically different doesn’t make them more in depth. Every healer has similar tools in these two MMOs. You can go to WoW forums anytime and see their complaints might as well copy paste here and no one would know the difference.
    Have you raided in either game? I've raided heroic in wow (disc priest) and savage in ffxiv (omni healer) and they feel the worlds of difference in raid design and skill expression for a healer. That also doesn't include the caps of some of the aoe heals and how large the raids get in wow.
    (1)
    Last edited by Acece; 05-09-2022 at 01:56 PM.

  10. #100
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Moonsprite View Post
    You seriously think WoW healing has more depth than ffxiv?
    In context, yes. Having heals I actually want to ramp in preparation (via the likes of Undulating Tides, etc.), having content with actual meaningful short-term objectives actually matter against which to judge the value of my healing, having skills to be more aware of my own positioning for more than just the next DDR mechanic, having moments of actual intensive healing, having mana be an actual mechanic, having more than just a 1-button spam rotation, having offensive-defensive synergy, etc., all make it, yes, a decent bit more compelling to me than XIV healing does today.

    Quote Originally Posted by Moonsprite View Post
    Healers in this game praising WoW healing need to really look at the kits and realize the kits aren’t the issue in ffxiv, it’s the gameplay.
    Kits are a major factor in gameplay. Yes, I'd offer that the difference in context --i.e., encounter/content design, especially in terms of XIV not even offering any sort of challenge-capable light party content, or essentially making non-damage/mitigation utility (such as CC, LoF, etc.) and any real degree of difficulty mutually exclusive-- is the larger factor of the two, but they are also wholly entwined.

    You literally cannot do more with(in) content than your kit¹ gives agency to do.

    ¹ Yes, inb4 technical hair-splitting, this obviously includes its shared capacities such as the ability to move, Sprint, etc.
    (3)
    Last edited by Shurrikhan; 05-09-2022 at 08:35 PM.

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