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  1. #11
    Player
    Hysorn's Avatar
    Join Date
    Aug 2021
    Posts
    329
    Character
    Laudrian Ravenstorm
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Iyrnwaen View Post
    Guy.

    The current PvP mode hasn't existed for even four weeks yet, and it received a balance and bug fix patch at the end of week 2.

    In what universe does that qualify as the devs taking their sweet time?

    PvP has a lot of issues right now (though most are the fault of players, not SE),
    but I'd love to know what game you're playing that makes it look like the devs are taking their sweet time with changes.
    Considering they allowed WHM to straight up have a bug that turned them into the most obnoxiously hard to kill job in a match for 2 weeks without even disabling it if the bug was hard to fix through hotfixes, this of course being during the time where everyone was hyped and playing it all the time which only served to add to the overall frustration with the gamemode, yes, I do think that qualifies as them taking their sweet time.

    Also, while I do believe there's a lot of player issues, I find it hard to believe that cheating and wintrading impact the vast majority of the player base, as opposed to their terrible balance(even after the "balance" patch that didn't really fix any core issues in job design) or RNG based matchmaking that makes ranking up more about getting lucky enough to get more meta jobs on your team than any actual skill, especially since there isn't much of a learning curve to begin with.

    the Crystalline Conflict idea is great, the core systems behind it... Not so much.
    (1)
    Last edited by Hysorn; 05-08-2022 at 01:07 AM.