Page 159 of 418 FirstFirst ... 59 109 149 157 158 159 160 161 169 209 259 ... LastLast
Results 1,581 to 1,590 of 4178
  1. #1581
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    I admire some of our fellow veteran healer here who continue to argue about healer design while our game designer will never change anything.
    (3)

  2. #1582
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Anhra View Post
    Maybe we Healer Mains should all just go to Ultima Thule and give in to despair, so that we can create not another Endsinger, but a EndHEALER. A Raidboss you cant defeat, since it has arround 20 Healing abilities and it WILL only Glarespam you and occasionally DoT someone. You wont die to it easily, but you wont enjoy your stay.


    Jokes aside, i really am curious how long Squeenix intends to remain stubborn about this garbage design on Healer Jobs, it cant be that hard to either reduce Healing to match all the content it is suppoest to cover or Buff said Content to match Healing parameters AT THE VERY LEAST, but theyre not even doing that.
    It'd have Holy III, so it'd use that since it'd be an 8-man instance. More efficient that way. And since Holy stuns and I don't think mob abilities are subject to diminishing turns, it could keep the party stunlocked probably forever. The ultimate despair.
    (5)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  3. #1583
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reiryuu View Post
    It'd have Holy III, so it'd use that since it'd be an 8-man instance. More efficient that way. And since Holy stuns and I don't think mob abilities are subject to diminishing turns, it could keep the party stunlocked probably forever. The ultimate despair.
    IIRC mob debuffs outside of vulns and damage downs do have diminishing returns, sadly.

    I remember getting hit with pacify a few times and eventually it was down to like 3 seconds, there also might be a specific version that isn't effected by diminishing returns in HoH.
    (1)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  4. #1584
    Player
    Aarchie's Avatar
    Join Date
    Feb 2020
    Location
    Old Sharlayan
    Posts
    37
    Character
    Archie Heios
    World
    Sagittarius
    Main Class
    Sage Lv 90
    Now that DSU has been cleared by a few groups we can again say: yep. Healing requirement is not even nearly enough. Mitigation check: ok. But in the current state this is a group job, not healer alone...
    Healing: not as much.

    90% of the casts were...11111111111211111

    Dissapointed but not surprised. So Mr. Yoshi P, not even the "promised" ultimate the healer engagement is higher...

    Perhaps your new statement should be: "if you want more engaging content play PvP"
    That would, finally, have some truth in it
    (20)
    Last edited by Aarchie; 05-08-2022 at 08:28 AM.

  5. #1585
    Player
    Ritsuka-55's Avatar
    Join Date
    Mar 2022
    Posts
    107
    Character
    Celes Vartinault
    World
    Sagittarius
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aarchie View Post
    Now that DSU has been cleared by a few groups we can again say: yep. Healing requirement is not even nearly enough. Mitigation check: ok. But in the current state this is a group job, not healer alone...
    Healing: not as much.

    90% of the casts were...11111111111211111

    Dissapointed but not surprised. So Mr. Yoshi P, not even the "promised" ultimate the healer engagement is higher...

    Perhaps your new statement should be: "if you want more engaging content play PvP"
    That would, finally, have some truth in it
    Even in pvp healers spend more time doing damage than healing.
    (1)

  6. #1586
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ritsuka-55 View Post
    Even in pvp healers spend more time doing damage than healing.
    Which is expected, but we at least have the engagement of being able to PVP competitively rather than just sitting back and only using our basic spells so we can babysit the other jobs, who get to have fun and play.
    (6)

  7. #1587
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,899
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reiryuu View Post
    I don't think mob abilities are subject to diminishing turns.
    Pretty sure they are. After a certain number of uses, stuns will no longer even interrupt.
    (3)

  8. #1588
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aarchie View Post
    So Mr. Yoshi P, not even the "promised" ultimate the healer engagement is higher...

    Perhaps your new statement should be: "if you want more engaging content play PvP"
    That would, finally, have some truth in it
    I did call it.
    (7)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  9. #1589
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    The mitigation requirements are absolutely pretty brutal and that's the job of half the healer jobs in the game. Anyone who thinks that requiring careful consideration and planning isn't engagement just has an incorrect definition of engagement or has moved the goalposts so far that nothing will ever make them happy.

    Sucks about the other two healer jobs though.
    (0)

  10. #1590
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I honestly can't enjoy playing WHM anymore when its singular mitigation on a long cooldown means there are periods of time where you're just left hoping the rest of party did their job when a raidwide is coming.

    AST can at least use its mitigation more often and has thought/planning involved with its cards and Earthy Star timings.
    (7)

Page 159 of 418 FirstFirst ... 59 109 149 157 158 159 160 161 169 209 259 ... LastLast