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  1. #601
    Player
    EagleDynamics's Avatar
    Join Date
    Apr 2022
    Posts
    104
    Character
    Jae Kwang
    World
    Excalibur
    Main Class
    Samurai Lv 90
    i liked stormblood and i don't know why people hate it so much.
    (8)

  2. #602
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Ultima Thule's story was not good.
    (13)

  3. #603
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by EagleDynamics View Post
    i liked stormblood and i don't know why people hate it so much.
    It just wasn't as good as Heavensward that's why. It lacked the same focus as HW did because it was trying to tell 2 different stories.
    (5)

  4. #604
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,115
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Players, especially mentors are too willing to try to "teach" players and tell them the solution to everything too quickly. Maybe it's because they're trying to make everything as smooth as possible, maybe it's because they want to help.
    Unwanted or Unprompted advice is incredibly common in this game and players act surprised and sometimes hostile when someone doesn't want to hear their tips right away without asking.

    For example, when I did Smileton the first time, the tank in my party stopped and refused to pull until we heard an explanation of all the mechanics beforehand. I don't want that! Let me try first and if I die then I die.
    (4)

  5. #605
    Player
    MediArgentum's Avatar
    Join Date
    Dec 2021
    Posts
    26
    Character
    Danyell North
    World
    Phoenix
    Main Class
    Dark Knight Lv 100
    Alright, since you asked for it, I give you my hottest take: Lalafells should never have been a playable race. The idea of a Lalafell Warrior of Light is as dumb as the idea of a Kobold Warrior of Light. Lalafells should just have been a beast tribe from the start.
    (9)

  6. #606
    Player
    lAurasl's Avatar
    Join Date
    Apr 2022
    Posts
    27
    Character
    Res Pls
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    more buttons doesnt necessarily make something interesting or fun when fewer buttons will suffice.

    plenty of examples of this but reapers soul slice and soul scythe. they share a recast timer, so why do they need to be separate abilities? Just keep the aoe one, buff its potency to match the ST one, and give it damage falloff past primary target the way they did with communio.

    same deal with shadow of death and whorl of death

    almost any of the melee dps's combo chains. you never want to press a button out of sequence, why dont they just consolidate combo chains into one button and have them update as their combo actions become available like it does in pvp (sorry monk, this wouldnt do anything to help you in pve). dragoon could save 6 keybinds just by collapsing its ST combo into true thrust and its aoe combo into doom spike.
    (2)

  7. #607
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Zenos is a good character.
    (7)

  8. #608
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Melee positionals are nothing but busywork. They don't add depth, they don't feel rewarding, they just feel like a mild punishment for bosses uncontrollably spinning.
    (8)

  9. #609
    Player
    Johners's Avatar
    Join Date
    Dec 2021
    Posts
    519
    Character
    Johners Butcher
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by lAurasl View Post
    more buttons doesnt necessarily make something interesting or fun when fewer buttons will suffice.

    plenty of examples of this but reapers soul slice and soul scythe. they share a recast timer, so why do they need to be separate abilities? Just keep the aoe one, buff its potency to match the ST one, and give it damage falloff past primary target the way they did with communio.

    same deal with shadow of death and whorl of death

    almost any of the melee dps's combo chains. you never want to press a button out of sequence, why dont they just consolidate combo chains into one button and have them update as their combo actions become available like it does in pvp (sorry monk, this wouldnt do anything to help you in pve). dragoon could save 6 keybinds just by collapsing its ST combo into true thrust and its aoe combo into doom spike.
    To follow on from this, anything more than around 24 buttons including duty actions and potions etc is actually too much. There's a major button bloat problem with just about every class in this game and Square Enix need to a great pruning to solve it.
    (3)

  10. #610
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    Endgame = Glamour
    (2)

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