I like the SAM changes.
I thinks conduit energy sucked and Yoshi-P should be ashame about it !! .... what ?

I think G'raha Tia is worse then Minfilia.




Hot takes are bad takes.


I have a lot of these.
The game has become too focused on its story that all other forms of its content have become lacking. ShB had very little content if you didn't like bozja and endwalker is looking to have even less to do, and what is there isn't very unique and is more just eye candy/aesthetic overload.
The game is also becoming too easy, almost every class is ridiculously simple and easy to play now and classes within the same role are also very samey in what they offer and their playstyle for the most part. I knew it was a bad sign when they made dancer, the easiest class in the game, even simpler when endwalker came out.
Stormblood was a fine expansion when it was current, eureka sucked but the story had enjoyable characters and the class design was at its peak back then and has only been downhill since.
Turn 13 is the best raid encounter ever made. This may be nostalgia but I'll never forget clearing it in 2.0.
Dungeons in this game suck. Every last one of them, and they always have. Though they were actually better in a realm reborn compared to today, I'd say, as they actually had variance between them and could tell them apart beyond aesthetics. Now every dungeon is just hallways with mechanicless trash and 3 bosses each, and old dungeons are so nerfed both directly and indirectly that they bore you to tears. Wish the team would be creative with its dungeons.
Blue mage is the epitome of a waste of time for both the devs and for the players, and I believe the resources used to make it should have either been spent making it a real class (no, it's not impossible), or put into making actual content.
Just the ones off the top of my head. Also, the Hrothgar and Viera situation is unacceptable.
Last edited by FoxyAreku; 05-01-2022 at 03:01 AM.


I LIKED the SB Lily System.
Fight me.
You do not need FFlogs, or a damage parce to tell if your getting the most out of your class. Read your tooltips, learn your fights and ull get the uptime you desire. Honestly with the way I've seen people obsessed over their damage parce on FFlogs or being 100% optimal the entire time they play the game it feels disturbing to say the least when you play with a group for a month or so n cleared everything that everyone wanted on farm and they still talk about how their parce isn't orange or something.
You know when people make Hot Take threads and we end up with popular takes instead? Well, I'm doing that now so hold on:
- Healers are right to be mad about the role's current (and past) design. Yoshi's "go play Ultimate" was WOWdev levels of disconnect and he didn't get nearly as much backlash as it deserved.
- Hroth/Viera players are right to be mad, the fact a a single hobbyist mod maker puts the whole megacorp to shame is absolutely pathetic.
- The above two points are based on observable, reproducible and easily understood facts, there are no rooms for "I feels", "In my experiences" or "I would rathers".
- Endwalker story dropped the ball on so many ways I don't want to make this post larger.
- Lyse is the best Scion only because of the fact that she had the decency to leave once her arc was done.
- Modern 4-man dungeon design is bad and breeds increasingly psychotic players.
- ARR Summoner was fine, someone on the team must really personally hate pets and/or DoT based damage, or maybe there is some kind of technical limitation they wont admit to.
- Most FFXIV content creators are just another arm of Square's PR team and not to be taken seriously.
- "just unsub" and "respect muh time" and their consequences have been a disaster to FFXIV discourse at large.
There. Have a good weekend everyone.




Pretty sure they have admitted in the past that they have problems with player-controlled pets, which is why there aren't any anymore. They're pretty much glorified DoTs now.
People asking for more consequences and death in the main story doesn’t mean they’re asking for the game to be game of thrones, nor is it even remotely similar.
People asking for more difficulty in casual/mid core content doesn’t mean they’re asking for the game to be elden ring or dark souls, nor is it even remotely similar.
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