Quote Originally Posted by Theodric View Post
I'm defending it on the basis that it's a fun game to play on the side and despite playing it on the side I managed to start 'late' and catch up without spending a single bit of real world money ...
That comes off as an actual well-reasoned defense and I can get behind that stance, as I play other games that are predatory or have heavy 'pay for convenience' stuff pushed on the player through heavy grinds or obtuse systems and never spend money as well. I just didn't get why you brought up player-based RMT and tried to compare it like SE makes money off those transactions.