Quote Originally Posted by KariTheFox View Post
Once you start going back in time and preventing tragedies, where does it stop? After we save the ancients, why don't we go back in time and save Minfilia, and Loiusiox, and every other npc we have ever lost. The cast can just start ballooning with alternative timeline versions of every character.

How could any tragedy ever have any impact if we could just go hop in the crystal tower and reverse it? I think it's better if time travel has some limitations on how you can influence past events. The 8UC stuff only works narratively because the WoL was so far removed from it.
This is actually a good argument to not have time travel or undoing tragedies in the first place.

Quote Originally Posted by KariTheFox View Post
I think that the story of the ancients actually has a tragic pathos to it. If we could just reverse it because we were so clever and cool, I think that would kill some of it.

I get that you guys liked Emet-Selch and don't want to let him go, I like him too. But he's dead, let that tradegy actually carry some weight.
I don't give a crap about saving Emet. Don't expect me to time travel in a world where I know that branching timelines exist and not try to make a branching timeline.