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  1. #41
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Krausus View Post
    It's ironic that you are telling someone else to learn to play when you yourself rage about not being able to effectively adjust to recent casting changes.
    when the changes are as glitchy as these are then, yes, i will surely complain and for good reason. this is not only bad design to completely leave out one group of players and state as much before it's implemented, but then bad programming that has caused so many glitches since it's been put in.
    (1)


    http://crystalknights.guildwork.com/

  2. #42
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    This would actaully be pretty good for controller people. Liked
    (3)

  3. #43
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah (Wutai)
    Posts
    429
    @ OP tl;dr, but no thanks. This game is casual enough.
    (0)

  4. #44
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    when the changes are as glitchy as these are then, yes, i will surely complain and for good reason. this is not only bad design to completely leave out one group of players and state as much before it's implemented, but then bad programming that has caused so many glitches since it's been put in.
    everyone in game I have talked with has adjusted to the changes and do fine, I do just fine as well, I also use a controller, it doesn't take that much brain power to realize you need to wait half a second before casting. If it is glitching out on you then you have not come to a complete stop, hardly anything in game warrants the need to shave half a second off a spell cast. And stating there are multiple glitches with the new casting system is hyperbole at its worse. The glitch isnt the system the error occurs between the keyboard and chair.
    (0)

  5. #45
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Scarface View Post
    @ OP tl;dr, but no thanks. This game is casual enough.
    What? This has nothing to do with being casual. It's a quick fix for the lag since some people can't tell when their characters actually stop moving. NOTHING to do with casual.
    (3)

  6. #46
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Krausus View Post
    everyone in game I have talked with has adjusted to the changes and do fine, I do just fine as well, I also use a controller, it doesn't take that much brain power to realize you need to wait half a second before casting. If it is glitching out on you then you have not come to a complete stop, hardly anything in game warrants the need to shave half a second off a spell cast. And stating there are multiple glitches with the new casting system is hyperbole at its worse. The glitch isnt the system the error occurs between the keyboard and chair.
    when you are standing still and have to cast the same spell multiple times to go off i consider that a glitch. when the spell starts casting and doesn't have the animation to it i call it a glitch. when the charge bar does not show up with a casting animation i call that a glitch.

    when a spell doesn't cast because i am moving that is user error.
    (1)


    http://crystalknights.guildwork.com/

  7. #47
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    now this is just a plain QQ thread -.- really you want the game to make you stop? really? how about stop running then click your spell macro or icon, and follow me here,....... stop moving
    (1)
    Last edited by Kailea_Nagisa; 03-16-2012 at 04:05 AM.

  8. #48
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Krausus View Post
    It's ironic that you are telling someone else to learn to play when you yourself rage about not being able to effectively adjust to recent casting changes.
    Quote Originally Posted by Kailea_Nagisa View Post
    now this is just a plane QQ thread -.- really you want the game to make you stop? really? how about stop running then click your spell macro or icon, and follow me here,....... stop moving
    See, but the point is that its wrong for you to have to adjust to a server error.
    Lets break it down:

    1- You can't cast while running. = OK
    2- So you stop running, your character makes a stop in your screen and you hit cast.
    3- You get an error message about being unable to cast while moving.

    See, the thing is, you weren't moving anymore. A player shouldn't be concerned with the server problems. Rule says stop running before casting and so you did. Its outrageous to ask for players to wait a second due to latency.
    A good game design would mask this. How? Easy, it used to mask it perfectly fine. Just make the face target command automatic.

    It doesn't take away from being able to cancel spells, it doesn't really affect anything negatively. If you are hitting a spell button, its because you want that spell to start being casted that second. If you get hit by ifrit its because you chose a poor moment to start casting. This isn't like WS animation lock. It doesn't lock you for as long, just for that one second where the casting begins, and you can still cancel it by moving.

    Quote Originally Posted by Scarface View Post
    @ OP tl;dr, but no thanks. This game is casual enough.
    Having to deal yourself with server latency doesn't make a game more hardcore. It makes it poorly designed.
    (2)

  9. #49
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Majidah View Post
    See, but the point is that its wrong for you to have to adjust to a server error.
    Lets break it down:

    1- You can't cast while running. = OK
    2- So you stop running, your character makes a stop in your screen and you hit cast.
    3- You get an error message about being unable to cast while moving.

    See, the thing is, you weren't moving anymore. A player shouldn't be concerned with the server problems. Rule says stop running before casting and so you did. Its outrageous to ask for players to wait a second due to latency.
    A good game design would mask this. How? Easy, it used to mask it perfectly fine. Just make the face target command automatic.

    It doesn't take away from being able to cancel spells, it doesn't really affect anything negatively. If you are hitting a spell button, its because you want that spell to start being casted that second. If you get hit by ifrit its because you chose a poor moment to start casting. This isn't like WS animation lock. It doesn't lock you for as long, just for that one second where the casting begins, and you can still cancel it by moving.



    Having to deal yourself with server latency doesn't make a game more hardcore. It makes it poorly designed.
    I have no problem with the new changes even with controller i just look @ the 2 blue bars when they stop glowing i can cast... Is this really that hard to do?
    (0)

  10. #50
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah (Wutai)
    Posts
    429
    Quote Originally Posted by Majidah View Post
    Having to deal yourself with server latency doesn't make a game more hardcore. It makes it poorly designed.
    You sound like one of those "I WAS OUT OF THE PLUME" gaiz.

    Instead of one of those "Why were you even in the plume" gaiz.
    (0)

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