Quote Originally Posted by Razorboi82 View Post
OH and then your adding more to it. which is amazing how you keep defending it as if you posted it yourself lol.
ok you asked for it so i will break it down completely on the original post.

Quote Originally Posted by Majidah View Post
It used to be this way ...
it was that when you were running and started casting a spell you stopped and started casting. after that brief delay you started running again.

Quote Originally Posted by Majidah View Post
I don't know why they took it out. You can keep it so that moving cancels the spell but getting that "You can't cast while moving" message, or having to stop and wait on the server delay is unnerving.
now that was removed and you get the annoying message "You can't cast while moving" and not sure why they took it out. if you made it to where casting stops you like it did originally you could let the moving cancels spells stay in since you would stop when you begin casting and then cancel once you move afterwards.

Quote Originally Posted by Majidah View Post
So yes. Please make it so that when you press a spell whilst running the character stops and turns to the mob.
yes, make it to where when i start casting a spell that it does the exact same thing as /facetarget does(stops running and faces the mob)

Quote Originally Posted by Majidah View Post
(I know about the face mob button, but I use a gamepad yo! Still seems silly for it to exist..)
yes, there is a /facetarget button for the keyboard and i know about it, but i use a controller and the same option of that one button is not there for me.






does that help you out with your reading of the original op? i hope so because next step will be breaking it down word for word.