Ah but you see, that would undermine their self-image that they're better than everyone else.
Easy. You realize others are taking damage, you look at your buffs and see if you have stance on; it's a quick glance and easy to press that button to solve this. It's not rocket science.
Edit: Also as mentioned; place stance button away from rotation buttons. Just like I do as a healer with the rescue button; it's faaaar away from my normal rotation bar.
Last edited by Coletergeist; 04-26-2022 at 04:39 AM.
Like the friends sometimes say, time spent having fun is not time wasted.
Key words being having the fun.
Twenty five minutes of derping about in Dismal Darkhold is not fun...

Then you run into the impasse of people who don't want to be rushed being in your group. We're all playing in the way comfortable to us so it's not like anyone is intentionally holding you back. Just don't be rude to others and expect them not to be rude to you. Sometimes you get your way sometimes you don't. If your worry is time, I feel like you're running a bigger risk of pissing your party off for rushing them without asking resulting in a wipe. Which is by that point is lost time regardless of how fast pulls were happening. Honestly, it's more common than not that the tank is on top of things and going at a decent pace, so maybe the few times someone seems intent on staying slow you can ask why or just accept it. I've been in so few roulettes where tanks don't go wall to wall that I don't really see the issue. Like, it sucks your time is limited but it isn't everyone else's responsibility to make up for that. Maybe find other ways of mitigating slow runs, because unfortunately there isn't really making an unskilled/uncomfortable person go faster if they genuinely can't. Are they just supposed to not play at all? Skip all cutscenes? Not enjoy their time because you're cramming as much as you can into a couple hours?
ETA: I still stand by what I said earlier, in the right situation and with the right attitude, the occasional playful pull is fine. Because it's just a game and it's okay to get a little loose with the script from time to time. But honestly people's attitudes are really nasty towards anyone who isn't always in line with their concept of efficiency, and it doesn't accomplish anything but making everyone, themselves included, angry.
Last edited by BingleNingle; 04-26-2022 at 07:43 AM.



What are they doing? Reading the lore pages? How many dungeons even have lore inside dungeons? We all accepted the queue, don't queue if you can't focus on finishing what you started.
If you are playing comfortably and it's statistically inferior by a large margin and you know this you are intentionally holding the party back, just because you don't admit to it does not mean it isn't true.
Yeah you're comfortable on the floor dead, doesn't mean you're contributing.
Just agree to disagree. If people have an issue they will solve it one way or another but the excuses need to stop.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
Player


There is a system for this called the TRUST/Duty Support.
If you want to waste time exploring or enjoying the scenery, i suggest using it!
Don't waste other people's time in dungeons when there are alternative methods.

Please m'lady, me and the other 2 players have already smelled the roses in Doma Castle 245 times. Please just let us out of this purgatory I'm not asking for much ahhhhhhhhhhhhhhhhhhhhhhhhhhI stand with this Healer!
I'm happy to slow down and sniff the roses or read the text. Some of these dungeons are beautiful, some have lots going on, if a tank or other group member wants to explore it, so be it.
(That last time I experienced this was in Ghimlyt Dark. It was a sprout tank running it for the first time pulling single packs, stopping to try and read the chat bubbles over the NPC's heads. This is Stormbloods epic finale dungeon, as healer, and partner on monk, we had no problems letting the tank take his time. A Dancer on the other hand was impatient and trying to pull extra. I can't remember how we resolved it, but eventually the Dancer got the hint that the rest of the group was ok to take it slow. )
(Trusts for all dungeons couldn't come fast enough my lord).
Last edited by SleepyHomieAria; 04-26-2022 at 03:18 PM.
When in doubt, don't be.
And don't queue leveling roulette or 50/60/70 if you expect an 8 minute speed run. Get FC mates or PF folks if you want a like minded run like that
The 'middle ground' here leans far more towards the 8 minute run then the (extremely rare) 20 min run anyway. Its okay to breathe a little and pet the lala on the way. the extra 90 seconds arent going to kill you.




This is what I've been doing ever since ShB came out. Can go at my own pace, read Trust banter/lore, etc. Exploration mode for when I feel like going to specific points to look at the scenery without the pesky mobs/bosses in the way... or undersized if the dungeons aren't in exploration mode.

I honestly don't have a problem with going faster. Some people do. I'm not gonna force them, nor am I gonna relegate them to bots only because some people get snippy about "their time." You aren't the only one playing and there is a default to how the game is played, so sometimes you're gonna be slowed down. Oh well!
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