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  1. #31
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    576
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Iedarus View Post
    Which is why, in my post, I proposed to have that mitigation in the form of a debuff just to add a bit of flavor.
    We had those in Heavensward, however, healer's rights to such similar functioning abilities (Addle/Virus/Disable) were revoked from the role going into the Stormblood expansion. :/
    (9)

  2. #32
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by IceBlueNinja View Post
    Soteria= just feels so useless even with the slight buff I barely see it restoring hp much from kardia.

    Pepsi= Yes I know some may like it but this skill is like no use of me there are far better ogcd spells that sage have to heal perfectly and I almost never have use for this

    Krasis = I strangely press this one along with phy and zoe but tbh am not sure if it also affect heal potency. Its description aint too clear( if someone can clarify) I know it also can work on a party mate)
    Quote Originally Posted by currentlemon View Post
    After playing with Sage a bit more, I think we can remove the following healing spells:
    • Soteria
    • Physis I & Physis 2 (Just have SGE gain Ixochole in the 40 - 50 level range)
    • Pepsis (I rarely use this)
    Also, I wouldn't mind if they merged Toxicon and Dyskrasia into one button. Just have Toxicon I/II replace the Dyskrasia when an Addersting is available. And maybe with all of these buttons freed up, SE can add more dps/support skills.
    As 'meh' as Soteria is, I'd rather they improve on it rather than removing it, since it's one of the few things that ties SGE into the 'dps-to-heal' identity. If they ever add an aoe Kardia mechanic, for example, Soteria could easily become the "Medica" equivalent of SGE (since who ever even uses non-eukrasiad Prognosis anyways), you'd be simultaneously gcd healing and dpsing. It could also blendin with/upgrade to Zoe and gain both effects.

    I like Physis as is, but again, it can be improved. Rather than just a generic aoe regen, it could be a 'reverse Emergency Tactics' where every party member gets a temporary Kardia buff (I guess the hypothetica aoe Kardia I mentioned earlier)

    Pepsis....yeh, I barely use it too, when does a shield not break? if anything, it'd make more sense it buffs the shields by adding a heal after they break - a mini excog if you may


    No, I'm not considering potencies or encounter design in this, just brainstorming ideas because I'd rather see our kits getting revamped/improved instead of just outright removed, but then again it seems deleting stuff is the devs way of 'fixing' healers so....
    (4)
    Last edited by Allegor; 04-25-2022 at 04:35 AM.
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  3. #33
    Player
    Charganium's Avatar
    Join Date
    Nov 2017
    Location
    Gridania
    Posts
    13
    Character
    Jasmine Ambrose
    World
    Zalera
    Main Class
    White Mage Lv 90
    Asylum should definitely not be removed, it's one of WHM's only good sources of oGCD healing.
    (3)

  4. 04-25-2022 10:31 AM

  5. #34
    Player
    Raiya's Avatar
    Join Date
    Aug 2011
    Posts
    461
    Character
    Raiya Li
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Charganium View Post
    Asylum should definitely not be removed, it's one of WHM's only good sources of oGCD healing.
    Rather Asylum should upgrade to Lilybell and supersede it instead.
    (4)

  6. #35
    Player
    Rosa_Frandlia's Avatar
    Join Date
    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Raiya View Post
    Rather Asylum should upgrade to Lilybell and supersede it instead.
    That seems like a downgrade when you consider Asylum is a much shorter Cooldown. Think about what this would do to WHM as it would mean Assize, tetra, and lilybell would be its only oGCD heals and one wouldn't be available for 3 minutes compared to Assize, Tetra, and Asylum all within 1 minute pre-90.
    (3)

  7. #36
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Reviving this old thread given that the Live Letter is coming up tomorrow. Not that it would matter, but I think this calls for a discussion again.

    I'm not playing SGE anymore, but I wouldn't mind having these buttons removed as I feel like they aren't needed:
    • Druochole
    • Holos
    • Krasis

    Have the ability Zoe take Druochole's place at level 45 and include DPS abilities that take over Holos and Krasis's spots.
    (1)

  8. #37
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by currentlemon View Post
    As a former WHM main, Cure I needs a trait that upgrades to Cure II. I think every WHM main can agree to this. I also wouldn't mind if SE outright removes Asylum.
    Cure 1 should upgrade to Afflatus Solace rather than to Cure 2, that way I'm still set for niche moments where Cure 1 is still useful, like level 50 MINE content. Freecure trait should also just be removed and replaced with a Lily that starts with only one pip and gains the rest at a later level.

    Quote Originally Posted by Chyro View Post
    I don't want healing abilities removed until my hotbars look bare like that of a summoner.
    I want to have more reason to be using them more often.
    Considering the potency of healing abilities in this game, bosses would have to be blasting players into vapor every second to give healers a chance to use all of them.

    Quote Originally Posted by Iedarus View Post
    Which is why, in my post, I proposed to have that mitigation in the form of a debuff just to add a bit of flavor.
    Debuff means it's unusable on any raidwide that happens while the casting entity is untargetable.

    ---

    As for the original topic, delete Cure 3, Asylum, Thin Air, and Lilybell and replace all of them with a second and eventually third charge of Assize that can be held until needed.
    (0)
    Last edited by vetch; 08-12-2022 at 04:42 AM.

  9. #38
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    While Pepsis does have its really rare moments of use, I wouldn’t mind it being removed, preferably having some sort of DPS-related action added in its place, but that’s wishful thinking regarding the latter.
    (2)

  10. #39
    Player
    Jonathan_Clover's Avatar
    Join Date
    Jul 2019
    Location
    Ishgard
    Posts
    60
    Character
    Jonathan Clover
    World
    Zalera
    Main Class
    Sage Lv 90
    Looking at my Scholar, I totally would be okay with Fey Blessing, and Protraction getting the axe. They seriously feel like needless bloat. Physick should merge with Adlo at 30, with a possible slight MP reduction.

    Barring a rework of Aetherflow and the Fairy Gauge, that's all I can really think of. Union is okay, but with it being the only consumer of Fae Gauge, I dunno.
    If it meant getting Miasma/Shadowflare/Bane back, I'd be okay with getting rid of Excog(even though it IS really nice).
    I know my thoughts are pretty much an echo of what people have already posted on previous pages, but it'd be nice if it happened.
    (2)

  11. #40
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I think all four lv86 abilities could be axed and partly merged into other abilities, like Excog or Benison, then replaced with a dps button.

    Cure I, Medica I and their equivalents should absolutely upgrade to Cure II/Medica II or the equivalent GCD heal, with a reduction to mana cost. Benefic II and AspHelios are costed just right.

    I'm all for removing useless fluff like Pepsis, but I wouldn't want to see any specific healer lose any useful abilities unless all 4 were trimmed in a similar manner to balance it. WHM without Asylum and Lilybell is a dead healer I'd exclude from my groups at endgame. Similarly if SGE lost Holos it would cement SCH's place as the superior healer.

    The overall healer toolkits aren't that bad, if a little boring and I'd much prefer incoming damage was increased rather than removing any decent buttons. Give us something to use those toolkits on. Deleting too many heals leaves us with a barebones kit and still nothing to heal, which sounds awful.
    (3)

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