
So like now if you don't play the correct job? How it be bad? Let's say some people like the new healer and some want the old ones. Some liked bow mage some like how it's now. Builds give people what they want. so what the fear?

We have people complaining about hitting one button being too complex. Having a talent tree would be too brain intensive to even consider this to be an option. I do miss being able to spec a cleanse in swtor and swap to something else when going through different content, but the closest thing we may be able to get is something like this added to the next Bozja area equivalent of this expansion. I loved being able to have the option to make a mini build with the spells you can get. If it would every happen it would be there. I'd be all for it, that was one reason I always come back to some games because you can test out new builds and things even with a limited amount of skills in a skill tree like Pyre. Doubt it would ever be on the scale it is in something like path of exile. I love huge sprawling skill trees. [^_^] Beep Beep boop boop and deck building and things alot of people find boring.
Just because it works in one game, doesn't mean it will work in another

I liked them in old WoW up to Wotlk (After Wotlk pretty useless), but i am not missing talent trees in FF14. I just can take another job for different game play.
I understand why people like them, but back when I played WoW, everyone just did the same exact build anyways. There was always an optimal build that 99% of players used for PVE or PVP. Like, they're cool on paper but I don't see much point if everyone's just going to use the same one.
They cant balance the jobs as is with out the community complaining about balance, and then later job homogenization after balancing takes place. Talent trees would just make matters worse.
Also, builds just become choosing what is meta. Its an illusion of choice.





They would probably have to design the talents/content in a way where it didn't matter at all which talents you picked, so I'm not sure what the point would be. They'd just be giving themselves more work to do for something that wouldn't be enough for the people that actually want it. And we already have hrothgar for that.

No.
if you do this, it will increase the time they need to spend in introducing ANYTHING new to the game that is involved with figthing. I don't want to increase game dev time on something that is not necessarily going to make the game better. This can go really bad and if something is oki now, but could go super bad, for a lot of time and effort wasted, i would rather not.
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