Healers in this game seem to be designed to contribute DPS-wise, but still need to pay attention on healing. So instead of balacing healing and DPS, the dev just utterly simplify the DPS aspect and focus on healing. It will be fine if one or two healers have simple rotation, but when all four healers share the same main DPS button + DoT button + AoE button + something DPS-ish, it becomes super boring, especially for casual players, which are FF14's main focus, who will barely touch any of the healing kit. Without utilizing every button of the healing kit in casual contents (cuz Dev doesn't want healer have it hard), casual players will eventually feel burn out cuz their classes have stopped growing DPS-wise.


I think the dev should divide a healer class into two part: DPS and healing, and develop both aspects equally instead of just focusing on the healing aspect. Make that the four healers have their own way of DPS instead of a reskin of each other.