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  1. #31
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Sorimachi87 View Post
    I am 100% certain, if there are no walls, tanks would pull the entire dungeon + bosses.
    I think thats why they put walls now in Totorak for example.
    I've seen a few Tanks go wall to wall there with sprouts, and you could tell they were confused and overwhelmed xD
    (2)

  2. #32
    Player
    Sorimachi87's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    530
    Character
    Aoi Fukuhara
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Wolwosh View Post
    I think thats why they put walls now in Totorak for example.
    I've seen a few Tanks go wall to wall there with sprouts, and you could tell they were confused and overwhelmed xD
    They did? Thats good.. being a leveling dungeon this early, there really shouldnt be (overexaggerated) 50 mobs clawing away at the tanks health.
    Just my unpopular opinion.
    (6)

  3. #33
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SamsaraTrickstar View Post
    and dps called so as he D P S or healer as he H E A L S so what your point here. maybe uf yoiu want to be the "leader" of the party then play as the tank.
    Both DPSing and healing will get aggro from enemies, so...
    (1)

  4. #34
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,534
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RobynDaBank View Post
    D'aw. I feel like I'm the only person on the planet who likes the original a lot more than the Disturbed version. They're different in feel and the original feels a bit chilling to me.
    You are not alone.


    Cheers
    (0)

  5. #35
    Player
    Loonies's Avatar
    Join Date
    Aug 2021
    Posts
    109
    Character
    Loonies Fairytales
    World
    Odin
    Main Class
    White Mage Lv 90
    For me mostly of the dungeon runs dps and heal are just happy to have a tank, even with me as a bad tank. Usually i do single pulls and yes sometimes dps or heal pulls next group. As long as the mob are pulled to me i am fine, as long as the heal can keep up.
    Boss pulls are not very often, but also here i get the boss back to me very quick. Just don't do this with sprouts and let the tank pull.
    (0)

  6. #36
    Player
    Theox's Avatar
    Join Date
    Dec 2021
    Posts
    221
    Character
    Theodore Xeon
    World
    Spriggan
    Main Class
    Astrologian Lv 90
    I confess as a healer I sometimes go ahead of tank because I want to be done quickly and my tank is not pressing sprint or they're just slacking behind. I get that it's not a good habit but I've never had problems with it/died because if it so is it really a big deal?
    (7)

  7. #37
    Player
    magtuired's Avatar
    Join Date
    Feb 2020
    Location
    Limsa Lominsa
    Posts
    81
    Character
    Osna Amara
    World
    Jenova
    Main Class
    Dancer Lv 100
    Eh it's annoying sometimes but I don't mind it in a dungeon as long as the dps or healer is competent enough to keep themselves alive long enough for me to restablish aggro.

    The only time it really bothers me is in alliance raids where communication and coordination for mechanics is more important and an early pull is harder on others, especially if people ask in alliance chat for people to slow down for them and their newbies. An extra 1-2 minute wait for a pull isn't going to kill me.
    (3)

  8. #38
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Having the dps/healer run ahead of you and pull is definitely irritating and borderline griefing, if you've asked them to stop and they continue doing it...

    ...but having a tantrum and then refusing to very easily pick up what they've pulled is worse.
    So they got there 2 seconds before you did, big deal, it's not like they're letting you die.
    (10)

  9. #39
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,033
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Broken_Wind View Post
    As someone who likes tanking dungeons I've noticed a trend, at least on Materia, of DPS and Healers deciding to pull.

    This can be in the form of using a ranged attack on an enemy I haven't reached yet (waiting to get into melee range for an AoE). Or if I pause for 3 seconds after a boss to take a drink of water, by the time I put the bottle back down the DPS has run off

    I am not talking about the case where the tank only pulls one or two packs and the healer is encouraging to pull more by bringing a few friends. This isn't a small packs vs wall to wall issue.

    I don't remember really ever seeing this on NA/JP DCs but maybe that's changed too?
    Is this something players on other DCs are seeing?
    As someone who tanks a lot. If you're a healer or a dps and want to make my life (And yours) easier and think we can take more then by all means please do so. I applaud your enthusiasm. Inspiring! I really like it
    (3)

  10. #40
    Player

    Join Date
    Jan 2022
    Posts
    65
    If someone pull for me that means they either don't respect me or they want to tank.
    So if you want to take my role I'll take yours and be a dps.
    (4)

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