Quote Originally Posted by Atreides View Post
The early stun is the biggest bane of the skill to be honest, by the time you land the enemy team is out of their stun and if your team does not follow through you're stuck in a death trap 5 vs 1 more often then not the WAR is chain CCd until death if the enemies anticipated that move. While WAR is strong with a good team he suffers with bad teams because people will just shut you down.
Hmm... The issue I have with this argument is that being stunlocked to death is something that happens to every melee job who dashes in at an inappropriate time. Except ofc DRK and Paladin when they have their LBs. So, that's hardly a weakness particular to WAR.