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  1. #16
    Player
    JennytheJester's Avatar
    Join Date
    Oct 2018
    Posts
    25
    Character
    Luluna Luna'
    World
    Midgardsormr
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Ransu View Post
    The fix is to remove the aoe and gap closer and just make it a single target stun.
    ? No, that is easy to play around by just not clustering near people. Warrior thrives on uncoordinated teams to the degree that they're allowed to get the most disruption. That's the whole design of warrior in PvP. Comparatively to the other tanks, yeah it is pretty strong but is has very clear and exploitable weaknesses. I've had games where the enemy team just ignores me and I disrupt them and we end up steamrolling them. Similarly I've had games where I go in on them with a stun, they all just pop me and I have zero chance to react to it.

    It's like Shaco from League of Legends early on. Against unskilled players, or people that aren't playing as they should he seems overpowered. When teams actually realize how to deal with him and not be free kills he is pretty much worthless and a dead pick.

    If you want to gripe about things that actually are overpowered in CC, Warrior is not it. It's strong but it's also one of the least offending candidates. Bards and Samurais are a much bigger issue when it comes to balance in the game mode. However the Bard has to actually be either good, or completely ignored for them to really become a threat. Samurai you can basically just have half a brain and pull off some insane game-winning play because of how strong it is. Don't even get me started on White Mage. Meanwhile of those, Bard can have one melee player, or anything that can go into the backline sit on them and they do not get to play at all.
    (4)
    Last edited by JennytheJester; 04-22-2022 at 05:42 PM.