I would say Sky is actually a zone with open world content.
FF11 had a lot more instanced content than open world, especially considering some of the quests/missions and BCNM fights.
Most of the HNM and low level NM's drop crap now anyways.
I want the open-worldness of just all of XI's zones.. something like that. Don't have enough time to word it eloquently, so flame as you will
Remember all the smaller nm's? Argus, Valk emp, etc. How much fun those used to be? Yes, they may have brought on some frustration at times, but they were so much fun. Also they brought a sense of accomplishment. I had multiple crafts at 100+3 solely due to nm/hnm camping.
If this game goes to solely instanced-based I will be saying so long and farewell. This game has leagues to go before it captures FFXI's sense of adventure.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
I'm not going to flame you for your opinion.
There is nothing to stop dungeon bosses dropping craftable loot in the future, I kind of liked that the first NMs did this.Remember all the smaller nm's? Argus, Valk emp, etc. How much fun those used to be? Yes, they may have brought on some frustration at times, but they were so much fun. Also they brought a sense of accomplishment. I had multiple crafts at 100+3 solely due to nm/hnm camping.
I think the sense of adventure is pretty good in this game, .... when there is new content, I'm sure everyone is enjoying the world and exploring places with the Job questing.If this game goes to solely instanced-based I will be saying so long and farewell. This game has leagues to go before it captures FFXI's sense of adventure.
Even if the majority of end game ends up instanced there will still be other stuff in the open world to do, gather, farm items, XP parties etc.
No competition, no huge thrills, etc.
I appreciate your opinion however, and respect it. I for one though, will not be swayed. I love my open world content![]()
I just wish there was a way to fit both in, to give us the best of both worlds. I know, I know, XI references are something you guys don't generally like. But why not something XI-ish... There were so many instanced raid-type situations. But at the same time, for the ones of us who loved the rush of getting KB with 60 people hoping you die so they can get it. Then not getting D-ring.
I do support instanced raids, but I don't want the game to depend on everything to be "instanced"
edit: and sir, I do not think that this game has quite captured that sense of adventure. Every zone (for the most part) looks the same.
Do you remember being level 9, sitting in North Gustaberg just wandering around zones because not only did the zone have good music, but it looked awesome? Strolling into Gusgen just to get taken down by the skeles... wandering through the marshes just to see your first malboro and then run hoping it didnt see you.
This game is getting so much better, but that sense of mysticism, and wonder.. it does not have.
Last edited by ThePatriarch; 03-15-2012 at 07:34 AM.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
Simple. Like Zaharak, have an open-world stronghold but at the end of it have the entrance to the instanced raid. I think that's the best way to make everyone happy.No competition, no huge thrills, etc.
I appreciate your opinion however, and respect it. I for one though, will not be swayed. I love my open world content![]()
I just wish there was a way to fit both in, to give us the best of both worlds. I know, I know, XI references are something you guys don't generally like. But why not something XI-ish... There were so many instanced raid-type situations. But at the same time, for the ones of us who loved the rush of getting KB with 60 people hoping you die so they can get it. Then not getting D-ring.
I do support instanced raids, but I don't want the game to depend on everything to be "instanced"
I can meet you in the middle of this one.
Although when comparing Zaharak to say, Castle Oztroha (sp?) (or ghelsba) it is very miniscule.
If we would have major NM's, possibly an HNm roaming in the open world, but also have bosses, or quests that are only in the "instanced" raid that comes near the end of the zone, i would be all for it.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
I don't get what the problem is, exactly. Jinko just said that most of FFXI's content was "instanced." If Sky isn't considered an open-world "dungeon," then why would people bother complaining about instanced dungeons.I can meet you in the middle of this one.
Although when comparing Zaharak to say, Castle Oztroha (sp?) (or ghelsba) it is very miniscule.
If we would have major NM's, possibly an HNm roaming in the open world, but also have bosses, or quests that are only in the "instanced" raid that comes near the end of the zone, i would be all for it.
From what I understand, FFXI didn't really have any open-world dungeons? and it was just about a perfect blend of open-world content* and dungeons, imo.
NO.. no I did not, are you trying to say I was some Bastokian scum !!Do you remember being level 9, sitting in North Gustaberg just wandering around zones because not only did the zone have good music, but it looked awesome? Strolling into Gusgen just to get taken down by the skeles... wandering through the marshes just to see your first malboro and then run hoping it didnt see you. .
I do have similar memeories from starting out in Sarutabaruta though.
While a select few may do this, many do this.
------
*Checks Anima*
Ok time to look up where I need to be, teleport there, teleport to the area it wants me to fight at, teleport back, get the next quest and teleport...
The world is currently barren and I don't blame people for wanting to "Skip" the whole world part. I want the game to have a open world where people might actually have a second though about wanting everything closed off in instanced areas.
What happens when I want to get a cool screenshot of the Darkhold? Pester 4 people to go with me? I'd rather Ninja my way through a Zone I should never be caught alone in.
I hate the fact that instances limit when you can go to them, who you need to have, how long you can be in them.
An Open-World Dungeon IS a Zone with Open world content. It is a "Dungeon-like" zone.
They are intricate/difficult to navigate.
They have treasure and rare spawns.
They evoke the emotional response you obtain from exploring a dungeon.
They are they a places where the Community can interact on a level beyond party grinding and LS chat.
They have Content that requires Large groups of players and Content that can be completed alone or in small groups.
These are the Kind of place where you can happen upon something to do. Where there are always people doing something and sometimes you may have to ask a passerby for help.
FFXI attempted to do it with places like Monovopolis, Castle Oztroja and Garlage Citidel. They only failed in that they did not actually make any content for these areas.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.