Quote Originally Posted by Risvertasashi View Post
Nerf warrior and whm into the ground and tanks and healers will just disappear from high level play.

WAR and WHM aren't pushing other healers and tanks out. There's no healer slot for teams, there's no tank slot either.
There's not supposed to be slots for them. The new system is intended to be role agnostic with slight flavors from each role.

Have you even looked at the WHM's LB descirption?

Deals unaspected damage with a potency of 18,000 to all enemies in a straight line before you.
Additional Effect: Stun
Duration: 3s
Additional Effect: Grants Temperance
Temperance Effect: Increases damage dealt and healing potency by 10%, and grants Regen to self and nearby party members within 30 yalms
Cure Potency: 4,000
Duration: 15s
That is insane for something that charges as fast as it does. I literally had a match last night where I get hit by whm LB before the crystal in mid even unlocked.

I wouldn't have a problem with it if it acted something like Moira's beam from overwatch where it damaged players and healed teammates, but this thing damages players, stuns them, gives regen to the team and increases damage done to enemies. I'm sorry, but that LB is outright broken.