I've never been to Golden Corral before but I've heard it's pretty good as far as buffets go.
I've never been to Golden Corral before but I've heard it's pretty good as far as buffets go.
In a similar vein:
I made a request in the last section of the poll for an alternate to rapid mob chaining for full party exp-ing.
In a nutshell, I asked that they introduce new large mobs (like Great Buffalo) that have very high HP, powerful attacks, and varying attack patterns that reward players with lots of xp proportional to the time and strategy that it takes to kill them.
Essentially, take the FFXI style of battles and add in a healthy portion of Monster Hunter as a new option for leveling.
Not only would this make battles more enjoyable and and intense, but it would also allow players to really get accustomed to using all their job/class skills -- long before they get to 'endgame content' (and need explanations on how to hold hate, etc..)
Last edited by Zantetsuken; 03-15-2012 at 05:38 AM.
These mobs would have to give mad EXP though, otherwise no one would exp this way as burn parties would still be the most exp/hr you'd get.In a similar vein
I made a request in the last section of the poll for an alternate to rapid mob chaining for full party exp-ing.
In a nutshell, I asked that they introduce new large mobs (like Great Buffalo) that have very high HP, powerful attacks, and varying attack patterns that reward players with lots of xp proportional to the time and strategy that it takes to kill them.
Essentially, take the FFXI style of battles and add in a healthy portion of Monster Hunter as a new option for leveling.
Not only would this make battles more enjoyable and and intense, but it would also allow players to really get accustomed to using all their job/class skills long before they get to 'endgame content'.
Bro I just love Golden Corral what are we talking about anyways
Maybe it's just weird taste buds, but don't really like the stuff served at fancy restaurants. I mean it tastes good and all, but not really that much better then the stuff I eat regularly.
Because of my ethnicity I don't really ever get to eat "American" cuisine, so going to Golden Corral is a big deal because it's like HOLY SH*T MASHED POTATOES AND MEAT WHAT IS THIS WIZARDRY
Or he's a good cook. I for one know I greatly prefer my mother's cooking than any restaurant out there >_>
(i'm brazilian, to note)
Also, really, sticking to the really vague topic that is clearly a way for the OP to try to cheat and get attention since I was sincerely thinking this was about what should a CUL craft... I really prefer my fights with mooks to be fast, against a large amount of them, and then have those really hard bosses that take effort and knowledge of one's class to kill.
I dunno I always felt that mooks are better spent on letting the players feel powerful and see those huge numbers pop up while bosses are meant to give you a challange to make you feel like a pro after a few tries. At least, with my experience in tabletop GMing that's what I feel.
So I think that the way the battles are set nowadays in a style sense is more or less right in the spot.
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