Results 1 to 10 of 57

Hybrid View

  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KelTheKeeper View Post
    I think this could be neat. Merge it with Barrel Stabilizer and maybe have it launch a Bishop that spins around the target spewing flames for a few seconds. Make it deal damage the same way as it does now, just make it so you don't have to "channel" it. Would make the ability much more fun and usable in ST/Cleave situations
    If it was just about me, I'd make it a turret that is attached to you and spew flames around you.
    Bonus point if you could attach it to any ally you aim.
    Extra bonus point if it would give a shield to enhance the support aspect. Tank and healers would also like you.

    With all the Qols, I would be okay with ground targeting. But the less I target the ground, the better it is.
    (1)

  2. #2
    Player
    KelTheKeeper's Avatar
    Join Date
    Apr 2022
    Posts
    5
    Character
    Keldrekk Winterforge
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CKNovel View Post
    If it was just about me, I'd make it a turret that is attached to you and spew flames around you.
    Bonus point if you could attach it to any ally you aim.
    Extra bonus point if it would give a shield to enhance the support aspect. Tank and healers would also like you.

    With all the Qols, I would be okay with ground targeting. But the less I target the ground, the better it is.
    I was thinking more of something similar to Sage's Toxicon 1 skill. Where the turret flies around the selected target enemy, shooting flames all over them and nearby enemies. It would be targeted, rather than placed. I think 9/10 times, ground target abilities ruin rotational flow, especially for DPS classes.
    (1)