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  1. #1
    Player
    MikoRemi's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Miko Remi
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    Quote Originally Posted by CKNovel View Post
    Yes, MCH lacks button and we can agree on that.

    However, try to think about which content has more than 2 targets as of 6.1:
    -Dungeons? Yes.
    -8 man Raids? No.
    -24 man Raids? No.
    -Trial and Extremes? No.

    I don't do dungeons anymore, that would mean I would never ever press AoE buttons for the whole patch.
    Giving the AQ AoE damage would do the same job.
    The idea of merging 2 buttons is that it frees a new button.
    If you don't use Bishop that's fine, but there are people who do dungeons either regularly or through the leveling experience, so tossing them a bone is at least good. I want to consider all forms of content, not just boss fights. This would also be quite big in things like Eureka and Bozja where there are definitely needs to have AOE's very regularly. That and the rare occasion where you do have to deal with more than one enemy in a boss battle.

    Again, I mostly just want Bishop to return and Machinist has so few buttons that it wouldn't do any harm, but if Automaton Queen did AOE damage each hit, I wouldn't mind although I do miss my turret since Stormblood. It does make me curious what you would bring back or add though in place of the Bishop at any rate. I've had a few thoughts with revamped Heartbreak Shot, Stun Gun, and Lead Shot, although as a replacement for Bishop, it wouldn't be bad to have a button that wasn't required to be hit all that often which Bishop at least fills along with Automaton Queen.
    (0)
    *Job effectiveness will vary depending on player skill

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MikoRemi View Post
    If you don't use Bishop that's fine, but there are people who do dungeons either regularly or through the leveling experience, so tossing them a bone is at least good. I want to consider all forms of content, not just boss fights. This would also be quite big in things like Eureka and Bozja where there are definitely needs to have AOE's very regularly. That and the rare occasion where you do have to deal with more than one enemy in a boss battle.
    They already have Auto Cross Bow, Bio Blaster, Scattergun and Flamethrower as "bones" tossed to them. 3 bones should be the maximum.
    For now we don't know if we will get Eureka/Bozja like in 6.X, we know a new deep dungeon is getting developed but mobs barely survive long enough to even summon the Queen. And in later floors, you want to pull them one by one.

    In your document you point about slow and bind being useless.
    But they are usefull in Bozja and Eureka, as well as quite usefull in Deep dungeon. And those are essential for survival or disengage.

    As for multi target in Boss battle where a Bishop would work, I can't think of one since O3S. Actually, after O3S, every add phase were spread way too far to even AoE or there was only 2 targets.
    As for the Extreme... Since Stormblood I'm sure there was an add phase in Shinryu, a little phase in Seryu I believe? And the rest was too spread or not enough targets.
    (2)

  3. #3
    Player
    MikoRemi's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Miko Remi
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    Quote Originally Posted by CKNovel View Post
    They already have Auto Cross Bow, Bio Blaster, Scattergun and Flamethrower as "bones" tossed to them. 3 bones should be the maximum.
    For now we don't know if we will get Eureka/Bozja like in 6.X, we know a new deep dungeon is getting developed but mobs barely survive long enough to even summon the Queen. And in later floors, you want to pull them one by one.

    In your document you point about slow and bind being useless.
    But they are usefull in Bozja and Eureka, as well as quite usefull in Deep dungeon. And those are essential for survival or disengage.

    As for multi target in Boss battle where a Bishop would work, I can't think of one since O3S. Actually, after O3S, every add phase were spread way too far to even AoE or there was only 2 targets.
    As for the Extreme... Since Stormblood I'm sure there was an add phase in Shinryu, a little phase in Seryu I believe? And the rest was too spread or not enough targets.
    One more wouldn't hurt so much, but I suppose in the end, whether there's Bishop or Queen gets to have AOE attached to it, either result works out well.

    They actually are not all that useful as you generally want to kill everything that moves. In Bozja I mainly get around by life leeching everything while pumping out loads of damage, in Eureka I pretty much had to do my Ranged thing as usual and bust out some chops with Fiendhunter and Eagle Eye Shot. Eurekan Potions were more your friends in that instance with Beast Essences being the other. Nothing can be better served though than Palisade returning for either yourself or party members, and especially Hawk's Eye just being outright damage. Although I do wonder what another role action would be for Hawk's Eye in particular...there is Arm Graze but maybe something new could be made? That is a path I am not sure about but maybe it could yield an interesting result.

    True, I'll still take either result because in the end, Battery only having single target properties feels a little wasted. I'd even take a full damage on one target and a reduction on remaining enemies, but I don't mind either result. I'll mark that as a possibility in the document though!
    (0)
    *Job effectiveness will vary depending on player skill