Quote Originally Posted by Ransu View Post
There are several mechanics in P2S that force melee to be unable to hit the boss that have no effect on physical ranged jobs. Regardless if its few or many, the fact remains those situations have no impact of physical ranged jobs. Could they use a bit more potency? Sure, but you have to still be careful and take uptime into account on top of the fact that BRD and DNC still give pretty significant buffs to the raid.
There is literally two mechanics that forces melee to disengage. One being the luck of the draw for Limit cut phase and the other whether they get the debuff or not. Potentially melee will have full uptime depending on what they get.

The whole range must have a damage tax is complete rubbish when melee and heck even casters have the same uptime on boss as the physical range. Honestly the whole physical range role needs to be looked at as it shouldn't be as low as it is now.