Give it a guarantee crit on tech step or standard step. Do something. Idk. Thoughts?
Give it a guarantee crit on tech step or standard step. Do something. Idk. Thoughts?
DNC is a support job, their personal dps is supposed to be low since they increase the rdps of party members. As for auto crits...why would you want that? One of your core buffs increases you crit chance and direct hit chance. An auto crit would legit hurt dnc like how its hurt sam and turned their big hits into wet noodle auto crits that cant direct hit.
Except RDPS is also painfully low, even more so after the Sam nerf. Besides, what exactly is a support job? What kind of support does Dancer bring that other classes don't? Monk and Ninja both boost raid DPS by 5% and are among the top RDPS in the game. RPR, SMN have 3% buffs and raidwide heals, SMN also has res, RDM has 5% dps buff, heals and res. You could basically say every class but BLM, SAM and MCH are support classes.
DNC has the lowest personal DPS as well as lowest RDPS (yes even with all their amazing buffs) across all categories except savage 90 percentile + raiders. At which point they're the 2nd lowest. The problem with DNC is for it do even do remotely well it needs 7 other players who do their rotations perfectly, sync burst windows with buff windows perfectly and never get hit with a dmg down and this is especially true for their dance partner. Then and only then does DNC put out decent RDPS though still lower than every other class but MCH. This is made worse by DNC being considered easy and a beginner friendly class. While playing DNC isnt hard, if you do not coordinate buff windows their DPS tanks severely, which is the case with most normal content Dancers and why the class is so much lower on RDPS than any other. So while yes beginner friendly, to actually perform well with DNC you need to play others who are playing on a very high level.
its fine, dancer has a lot of utility
If their RDPS cannot recover after a death where a tank can clearly outmatch due to more uptime - then it's too low. Basically, a DPS should be able to recover and be on top of a tank (if not more than say 1-2 deaths 3 might be pushing it)
If this isn't happening then there's something in the kit that's messed up/not tuned because a ranged is nerfed that way due to having better uptime than other jobs, especially ones without cast timers. At least that's the whole logic of the matter from the devs themselves as to why ranged are not higher performers.
Just my overall opinion.
Maybe if people worried less about numbers and worried more about getting better at their main class and mechanics, we wouldn't have so many classes changed to braindead shells of what they used to be.
I am genuinely curious how Dancers are underperforming if it is the case. I thought they got buffed recently, though idk much about anything other then SAM. Dancers DPS is too low <- this sentence is based on what?The problem with DNC is for it do even do remotely well it needs 7 other players who do their rotations perfectly, sync burst windows with buff windows perfectly and never get hit with a dmg down and this is especially true for their dance partner. Then and only then does DNC put out decent RDPS though still lower than every other class but MCH.
- Are we going off of FFlogs
- The feeling of numbers that pop in game on Dancer Attacks?
- Is this based on Raiding or casual PvE?
- Did you perform your rotation even closely to perfection?
- Was this cause Dancers were nerfed in a previous patch?
- Disagreement with the jobs identity?
- Not enjoying Dancer role and utility?
- How much higher does Dancer DPS need to be?
- Are any of these questions going to be answered from a BiS Dancer PoV?
- Or is it about rDPS being to low?
- How much higher in rDPS is acceptable?
I been trying to grasp a bit reading the forums the frustrations of other classes, and trying to just kinda understand... how bad the other classes are doing or were changed since I... well I kinda just don't know not even being sarcastic I am genuinely curious and I don't know -> I'm John Snow idk
It's still higher then MCH and has higher utility.
It's a solid second place in the ranged melee dps.
Physical ranged has been low for years now. That's not a good thing, its just the way things are. I see no reason the Physical Ranged sub-role should do less damage than melee or casters when neither of them really have much issues with downtime anymore.
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